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Thread: Consumer 3D TV system finally sorted

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  1. #11
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    Quote Originally Posted by blackwiggle View Post
    I think there will be a perceived loss of overall screen brightness while a TV is in 3D mode, in comparison to normal,non 3D viewing, due the the LCD shutter glasses switching on and off from clear to dark 60 tps.
    THEY DON'T DO THAT. They're polarized.

    LCD shutter glasses are completely different - actually, they're more like really clunky goggles. Here's a picture of one:



    And there's no light loss as a result of using them - one eye always sees a fully-lit frame. Darkness would only result from both lenses being switched on and off at the same time, but that would kill the 3D effect anyway.

    Quote Originally Posted by blackwiggle View Post
    As for turning the entire PS3 library into 3D medium.
    I have yet to read anything from Sony regarding the specifics of it's upcoming PS3 3D update,only that it will be able to play back 3D Blueray discs.
    You know, now that I think about it, I'm not sure that it's really all that feasible. I was thinking that the PS3 would be able to simply render 3D graphics from one view for a single frame, then from a different view for the consecutive frame, etc, but the games themselves wouldn't allow for that constant "jiggling" of the camera.

    Still, it's a feature that could easily be implemented further down the road.

    @ Lance

    Please stop screwing around with my posts.
    Last edited by Dan Locke; 12th January 2010 at 01:37 AM.

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