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Thread: ZONE / Zone Battle thread of vEry awEsomEnEss

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  1. #11
    Join Date
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    ProblemSolver
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    About Vertical Run:

    <rant on>
    Whoever worked on this project, esp. the developers / programmers, deserve to be
    punished for releasing such an inferior product. And I don't compare to WipEout HD
    ZONE, no, not even close. The controls, the collision, the car itself, the
    overall behavior is worser than anything out on this planet. Even an ape would
    come up with something better by slamming a keyboard long enough! I got much
    better racing games back on my Amiga 500 like for example Stunt Car Racer and
    Indianapolis 500 -- a one-man project!

    I'm getting sick of inferior products and of developers who have no idea of what
    they are doing. Step the f**k off, please!
    </rant off>

    Having said this, there is actually a good thing about VR. The sky-line makes
    up for a good reference point and the way the camera is handled (it doesn't
    rotate with the track) makes you experience the bending / curvature of the
    track a lot better. I would really love to have an option for WipEout HD to play
    that way as well. Given smart developers, VR has potential.


    Quote Originally Posted by Reezy View Post
    Getting down to the final beepy shield and surviving for another 10 zones is pretty cool ...
    Right. I wish that everything would be much more intense. For example, the final
    beepy sound should be much stronger at the end, and even a voice would be cool
    saying something like, at 10% energy; "structure integrity lose ...", and
    at < 5%; "warning: structure disintegrating ... warning: structure
    disintegrating ..." while the controller starts rumbling and the frequency of
    the beepy sound peaks somewhere at 150 bpm at 1% energy. Yeah something along
    these lines. Additionally, it would also be cool to have a voice indicating the
    status once you recover from low energy like; "all systems nominal ...", while
    recovering from 5% energy back to 15% for example. Anyone?

    Quote Originally Posted by plasma_king View Post
    ... Funny story - I wore my jogger's heart rate monitor to see how much the adrenalin was affecting me - I was at 138 bpm on from zone 65 onwards! That equivalent to a reasonably fit person jogging at about 5.2 mph! It is official... playing WipEout is actually cardiovascular exercise!!! =D ...
    Yes, it is. Since I know when my pulse is at about 140 bpm due to some intense
    workout session, I can say that I had some zone session where my pulse was way
    beyond that. At some point it must have peaked at 160 bpm. I got to a point,
    while zoning, where I was thinking about to lay down my controller due to a
    very high pulse. I got this feeling two or three times. I still remember the
    race to zone 100 on Anulpha Pass or the mission beating down Vineta K at
    supersonic speed. This was so exhilarating!

    Despite running ZONE at high pulse is pretty awesome, I want to say that
    anyone who got some heart issues should not try to play ZONE to its
    limits!
    Seriously.
    I would encourage the developers to include a message of
    this kind within the game. There might be some people out there trying to beat
    the hell out of ZONE having heart issues. It's not worth to lose anyone in the
    ZONE, despite it's the second best way to die -- but that's just me.

    Quote Originally Posted by yeldar2097 View Post
    ... people deleted the game and re-downloaded (so that no patch was there) in order to get it. ...
    This shows that SL has removed to fault entries by hand. I'm rather questioned
    whether we will see a clean leaderboard some day.
    Last edited by ProblemSolver; 27th December 2009 at 10:57 PM. Reason: spell

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