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Thread: 10 things i hate about wipeout fusion

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  1. #31
    Join Date
    Sep 2009
    Location
    America
    Timezone
    GMT -6
    PSN ID
    Koleax
    Posts
    518

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    9. Missile lock -- The missile would actually lock on target immediately, so you didn't have to wait for the animation to finish. This at first seemed a minor bother, providing only temporary confusion, but now I'm firing missiles in Wipeout HD without waiting for them to lock on and it's proving a difficult habit to unlearn.
    Last edited by Koleax; 8th October 2009 at 04:25 AM.

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