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8th October 2009, 04:20 AM
#31
9. Missile lock -- The missile would actually lock on target immediately, so you didn't have to wait for the animation to finish. This at first seemed a minor bother, providing only temporary confusion, but now I'm firing missiles in Wipeout HD without waiting for them to lock on and it's proving a difficult habit to unlearn.
Last edited by Koleax; 8th October 2009 at 04:25 AM.
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