An C/C++ SDK for XMB-themes would be awesome. But this will likely never
happen coz it rises the risk to exploit bad written programs (libs etc.) that may
lead to hack the PS3, if that is even possible since the Hypervisor, the security
layer of the PS3 in conjunction with the Cell processor, is a pretty tough one. A
hardware Root-of-Trust, and being able to execute SPE programs in complete
isolation, is a strength of the Cell processor. Up to my knowledge there is
virtually no hardware of interest out there that wasn't hacked within the first or
second year after release with the one exception of the PS3. I repeat; the PS3
isn't hacked despite its out for over two years! That's a novelty and it shows
that the IBM engineers were right to implement security straight into the Cell
processor. There is a paper out there showing how to attack an AES cipher on
a x86 architecture through one of its weakest spots, the cache hierarchy. In
essence, software alone isn't enough to protect a system. Reading the papers
about the Hypervisor (see IBM) really shows that they've started from square
one to get it right. And that's simply the reason why the PS3 isn't hacked just
yet after over two years of massive attacks from the best console hackers in
the world. Even with linux and all the stuff, the Hypervisor tells what linux can
see and what not. From my point of view, I think that the PS3 hardware can be
protected at all time, but this doesn't mean that one cannot mess around with
some buggy SDKs coming from Sony to produce something that may result in
a denial-of-service when, for example, applying an odd theme or something.





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