Originally Posted by
Lance
as to the ethics/morality/rightness of using short-cuts, i feel a little guilty if i have to go through an object that's supposed to be solid. a flaw in collision detection is all that allows this act which would be impossible in real life, so it detracts from the feel of reality, from the immersion in the world of the game. if collision detection worked properly everywhere, then only the shortcuts that would be possible in a real life anti-gravity racing game could be done