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15th August 2009, 04:29 AM
#11
I HATE, HATE, HATE, HATE!... That not every WipEout is pure perfection like Wip3out was.
- The intro and menus is cold genius european snobish minimalist good taste, it was althemore great that it generated such hatred... Menus were cool. You couldn't read them, but they were cool.
- The advertising campain was uber cool. I've been trying to find promotional posters, but... couldn't I would pay a shitload for the Auricom Poster.
- GREAT, consistent track design (in terms of visual design). Dark tunnels were WAY too dark though. You really were under the impression of racing in a city, in an urban, contemporary (not futuristic) setting. Pulse and HD are clearly over-the-top.
- The tracks were great! 90° left on Hi-Fumi, then the bottleneck... And Megamall which was impossible... Stanza inter! And P-mar Project and its chicanes!! Great, great, GREAT GAME!!!
- The woozing (I know that's not a word
)sound of the ships... floaty warped breath! - The soundtrack, the best yet.
- HD graphics!! (HD for the time) Amazing looking for a PSone game, and hasn't aged so much!
- This is a TRUE wipeout, by Psygnosis. I love Pure Pulse and HD, but the physics of WipEout on PSP/PS3 can never equal the sweet thrill of Psygnosis games.. You could break left to go right, it was delicate and complex and nuanced gameplay... like flying!
- Special Edition!!!
- Replays
- Hyperthrust made the game tactical like it is today. Speeds where brain-ripping!
- The lady's voice.
- Overall I prefer it because everyone is so infatuated with XL... I find 2097 kitsh.
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