-
12th August 2009, 06:07 PM
#11
SL and their design approach
Well I had noticed this a while back, and last night while i finished my dinner and let WO run its demo showing the tracks and so forth, i realized how prevalant this was.
From various structures like the Tech de Ra dome, the Auricom ad in (Amphesium i believe), parts of the track, an active ship shield, and even Assegai's outer skin structure.
Why the hexagon, honeycomb design?
It's a constant throughout the game.
Is it its functionality and versatility in design?
Easy to work with whatever software they use to Create wipeout?
Is it technically needed? (Since it's not everywhere and used for everything, yet used a lot though)
Or is it just a personal preference of SL?
-Thoughts, comments, opinions...
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules