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5th August 2009, 12:18 PM
#9
Yes, this experiment is quite thorough now. I didn't know pitch dynamics could affect speed by that much at the lower speed classes.
I also noticed something else, Turbo-ing and pitching down seems to allow your ship to maintain the top speed for longer. Pardon my explanation but am typing from PSP. I can elaborate further, let me fire up the PC.
Edit: PC fired up successfully lol
Ok - I noticed when I was doing TT on Talons Junction W at Phantom that when I use my Turbo on the straight after the last bend of the track, whilst pitching down - I could hear the sound of the engine pitch up through the turbo, then stay pitched up for as long as I pitch down, now that's awesome - but when approaching the bends the speed drops to regular max speed. This is just my observation, but it is interesting because I got my best times on TT using this method!
Can anyone else confirm this - Maybe Archman?
EDIT: Ok - after being in touch with Archman through MSN, I have come to realise that Pitch down + Turbo doesn't hold the top speed up for longer, but actually the rate at which speed will drop after the turbo is is engaged and spent - is slower, so appearing to hold the top speed for longer.
Last edited by ACE-FLO; 5th August 2009 at 01:13 PM.
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