I enjoy WOHD hugely, and while the downloadable only tag was hard to swallow at first, it shows just how well the system can work. PSN is the closest
thing to how DLC should be done as of yet, and I also am invovling steam in my comparison. The main issue plaguing steam is the many issues it has with
compatibility. Example is the possible incompatibility between a steam version of the game and a non-steam version of a game to name one.

What I think sets WOHD apart from other game which are DL or have DLC is that it truly is a deal to buying it online. Many gamers dislike DLC since
most developers use it to release "extra" content at a price even when that content should have been in the game to begin with. Examples of this
include Soul Calibre with "buying" yoda when he is actually already on the disc and you are only paying to unlock him, and the Resident Evil MP option.
DLC is being abused buy the big names, and embraced by the small ones (not that SL is small), with Q-Games (Pixel Junkie) and other companies releasing quality
games that people are willing to buy. I am looking forward to Titan Studio's new game Fat Princess, another PSN only (least I think it is) game.
It looks full of content, has all the piece of a full borne disc game (actually more then some of my disc games), but at the same time not abusing
the price point.

http://www.us.playstation.com/PS3/Games/Fat_Princess (if u are interested/confused)

I can't wait for fury and the price point of $15Can almost feels like im stealing when I look at a $70 game with least content. SL needs to go and slap the
gaming press for giving it the cold shoulder and get its self in the spot light for once since it deserves it for the quality of a game it has produced.