Only the sunlight casts accurate shadows. Other light sources cast ugly shadows or no shadow at all. Check Metropia at the base of the mag strip for an ugly shadow, there are some also on the last turn at Metropia forward (where we have that framerate drop) and on Anulpha Pass. And on Anulpha Pass and Moa Therma for example, billboard or trackside objects light sources do not cast any shadows at all.
Also I've seen only one unknown accurate shadow being cast on my ship, probably from some object on the track somewhere, also on Metropia at the base of the mag strip. It's nearly in the middle, once you reach it you will see a small line cast onto your ship with the same level of detail as sunlight shadows, only I have no idea where it comes from.
If that's all changed with Fury, awesome. If we get objects to cast dynamic shadows, those blocky shadows fixed and the missing shadows added, cool
Going back to the shadow thing, hopefully those blocky shadows on Tech de Ra are fixed before release because the ugly shadows I talk about earlier now have exactly the same detail level, and they do flicker. :s
Here are the screenshots:
Blocky shadow on Metropia (Base of Magstrip) and a few meters away everything is fine.
Blocky shadow at last turn on Metropia and illustration that it's a specific light source casting it (I move just a few centimeters and the lighting on my ship completely changes, as well as the shadow disappearing)
Unknown dynamic shadow (Base of Magstrip) Look at that fine shadowy line cast on the ship, it starts at the top on the right side of the ship and goes over the cockpit
Blocky shadow on Anulpha Pass
No shadow on Moa Therma
omg, read this asap.