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  1. #1
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    v0.4 now complete. All the Campaign grids are now in with each cell listed, and the team descriptions are done too. All that's left now are the track guides and some trophy tips, mainly for Beat Zico. There's some trailing text that needs fixing too

    All updates are displayed from the same link in the first post

  2. #2
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    AFAIK the energy critical warning is at 20%, not 25%. I'll keep reading.
    And is it not five mines that are dropped?
    Last edited by Darkdrium777; 25th June 2009 at 10:52 PM.

  3. #3
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    I think you're right about the critical energy warning, will update that. I'm sure there's more than five mines though... or am I just hitting them so often it FEELS like there's more than five?

    I'll do the track guides in the usual manner, but do you think I should include videos with them as well?

  4. #4
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    It's definitely five, the game description says "a quintet" so unless I suck so much at English (Always possible) it's five

    For the track guides, what exactly would you think you need as videos?

  5. #5
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    Yeah, just checked, it's five

    Sometimes I think there's only so much you can say with words when describing complex parts of the circuit. I just had a thought of demonstrating them in a video and then linking to them from the guide to supplement the written description.

  6. #6
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    What's track guide like? Is it just showing the racing line? Or does it need more, like real time button presses? All speed classes? If it's in video I mean...

  7. #7
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    It would be a guide to the ideal racing line and maybe a demonstration of some of the tricks of the trade, like cheeky barrel rolls or shortcuts. When I write the guides it's usually exclusive to Phantom class as the lines for lower classes tend to be more forgiving.

    Maybe a verbal description would be enough, I was toying with the idea as I've not tried it before

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