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17th May 2009, 05:13 PM
#11
If this is true please keep the following
1) scraping physics: It is great how it is, rewarding good driving. Do not make it like the newer games
2) Do not Change the ships statistics: leave it alone please
3) Keep physics as is
4) Keep piranha as is. People don't need to choose it, it's that simple. Maybe a ship select screen for the host to disable that one ship. As many will tell you piranha vs piranha, is amazing racing
5) Use the XL version, or a choice of either one. Either way though, they would run at 60 fps.
Things that would be ok to add
1)solid walls, but keep shortcuts if wall is not in the way. No damn wuss wagon for going one millimeter off course like in pure, or respawn. Actually, keep wuss wagon, but allow the nice shortcuts that don't cut through track walls. I'm fine with lot's of walls, but some skill shortcuts are very fun
2) Add a speed class, yes this game could be much faster, and still easily playable.
3)Add weapons to piranha, like wo64. IF there is going to be a supership, it might as well be a supership. Maybe that could be the choice for online SUPERSHIP: on/off.
4) Make sure there is analog support
5) Sensitivity adjustments for the analog control would be great (not talking about tilt here, but the actual sticks, this would help wheels as well.
COULD THIS BE THE 3D VERSION?
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