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8th May 2009, 05:41 AM
#15
I am starting to see much more here now, what is happening that is. It is NOT a barrel roll problem. I generally have been playing tt alot before going online, and have always done so. When the game first came out, I could switch fairly easily, however there were slight differences, where the handling seemed to MISS inputs sometimes, not just barrel rolls, but turning and braking. This was so minor though, that there was really no problem at all. I have played 1.3, and now 1.4 enough now to see, that there are much larger sections of time now, where the inputs DO NOT WORK. You can overcome this, most of the time, but sometimes have you ever gone around a corner, braked, then double tapped, as you always do on that turn, go through the turn in the middle normally, BUT THIS TIME you are just riding the wall, for really no apparent reason,then oversteering to get back where you belong, because the cpu has caught up, and is trying to perform your last 3 movements, it almost feels like AUTO ASSIST has kicked in slightly. I am thinking this is lag. The cpu cannot keep up with the action with the additional content (which I still believe is spectator). this is also why I believe weapon pads are not working ALOT of the time now, and barrel rolls are roughly 35% of what I can do in TT. This is not as fun as before, PLEASE get rid of spectator, or at the very least the option to not allow people to join mid race or something. I believe the reason barrel rolls are affected the most, is because it is a 3 movement thing. IF it misses one, it is back to square one, and it also seems that if you do it too fast, it doesn't work at all sometimes, even if you did the l-r-l five times, it still doesn't work. I have noticed that slowing down the BR on big jumps allows for very high percentage success, but all the small jumps you cannot do this.. sideshift is not affected as much, because you sometimes just hammer on the button, and it is always the same button, so if the cpu misses an input, it gets the next one.. In short, There are all of these problems that seem different, but it is really all the same problem.
What I would do:
1) Keep lap amount option
2) keep assist option
3) add a time trial race, this way people can race eachother without all the other stuff going on, and the game will probably run smoother and still get a turbo per lap. This was fantastic in wipeout pure.
4) Weapons slow you down way too much, one good hit, you lose if the other person race well, no matter what you do. the entire race is about the battle, not about the driving skill of the racer. I was riding the wall like an ass tonight in one race against blackwiggle, he was doing fine, stayed close enough because it hardly slowed me down, and hit him with a quake, and won. He should have easily won that race. I know this could be tweaked. Heck, the weapons keep changing for whatever reason, so why not this?
5) take spectator mode out and burn it. I don't want all of my races to have to be invite only. good idea, but it is not working in the game.
I was racing blackwiggle tonight, what the hell with the ag sys. I was getting pounded all over the track by this ship, even though I was using the same thing. It seems like maybe the cpu is making the ship behave like assist is on for his ship, even though it was not. It was like hitting an autopilot ship in xl.
Last edited by JABBERJAW; 8th May 2009 at 05:45 AM.
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