More about weapons changes...

At first I thought it was in my head - but today I played 1.26 then immediately updated to 1.4 and played the same tracks / classes.

Apart from the timing / persistence - mines are physically bigger and/or their blast radius has increased. I played a track on 1.26 and had mines dropped in front of me - then on the same track in 1.4 - WOW it was obvious - they actually are a bit larger, and definitely harder to avoid.

Rockets do hit harder in 1.4 - but they also hit wider - as they have a wider "kill zone" - then earlier on. (easier to hit a target)

Outside of weapons - side-shifting seemed to have a larger effect - in 1.4 it seemed to be a smaller shift. Either that, or the side-shifting was more responsive earlier?

BRs - we all already know - but if you want to appreciate how easy they are - take a stroll down memory lane.