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8th May 2009, 03:21 AM
#16
More about weapons changes...
At first I thought it was in my head - but today I played 1.26 then immediately updated to 1.4 and played the same tracks / classes.
Apart from the timing / persistence - mines are physically bigger and/or their blast radius has increased. I played a track on 1.26 and had mines dropped in front of me - then on the same track in 1.4 - WOW it was obvious - they actually are a bit larger, and definitely harder to avoid.
Rockets do hit harder in 1.4 - but they also hit wider - as they have a wider "kill zone" - then earlier on. (easier to hit a target)
Outside of weapons - side-shifting seemed to have a larger effect - in 1.4 it seemed to be a smaller shift. Either that, or the side-shifting was more responsive earlier?
BRs - we all already know - but if you want to appreciate how easy they are - take a stroll down memory lane.
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