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23rd January 2009, 01:03 AM
#14
I'd bet it'd be another failure for PSP-to-PS2 ports. I mean, look at "Ratchet & Clank: Size Matters". It was a successful hit on the PSP, due to (and I'm not too sure) 4-8 ad-hoc & infrastructure multi-player and all the other goodies that I can't even name. When it ported to the PS2, the enjoyment is lost when the multi-player is gone, not to mention it looks the same and plays the same as the PSP version!
Whatever Pulse had on the PSP, the PS2 will have half the features the PSP version has. (i.e. no custom in-game soundtracks, loss of online goodies, lack of multi-player support (possibly only up to 4)).
That's my $.02... Canadian, of course.
Last edited by LG65; 29th January 2009 at 02:45 AM.
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