@XtianoPL: Connavar already retracted his words about the cheaters.

@H3avyM3tal: The absolute limit lays between zone 120 and 130. Two problems
arise; First, running 120 zone would imply to be up for 20 minutes, which is
already beyond anything in ZONE, it drains too much energy, your brain starts
to black out now and then in a discontinuous fashion.
Secondly, another problem comes from the game engine itself. The ZONE craft
starts to airborne a lot on zone 115+. Problem is, the ZONE craft isn't really built
for zone 120+ (1800km/h). A second problem is the wall collision code. One will
experience rather odd types of collision which distracts for a good portion if they
occur.

Under the current circumstances I might be able to do a 125 at its maximum.
I'm also considering to finish the hunt on higher zones on AP upon reaching zone
120+, because ... hmm how should I say ... there has to be a limit, even for me.
A slight improvement might be possible if we could map the pitch to the right
analog stick, because it is impossible to precisely control the pitch using the left
analog stick (steering) or the motion part of the controller at very high speeds.