I think they work a little better than they did in pure and pulse, but its a pain that the controls for activation has not been revised since its debut (like move them to another button as mentioned previously) . Sometimes I get the impression that it expects a full press on the D-pad rather than a nudge. Problem is, the faster I go, the less I tend to press the button fully. If it is going to return in future wipeout games, it needs to be mapped to another button rather than interrupt the craft control.