Quote Originally Posted by Hellfire View Post
Metropia
Preference again. There's three viable places to use it. First is on the magstrip descent, but this can be risky if you haven't perfectly lined up the craft. Second, and my most recommended, is on the long straight leading up to the right hairpin near the end. You could also use it on the home straight if you can handle the corner series at speed.

Sebenco Climb Reverse
The long straight after the sharply sloped left hander in the cave. Anything else is suicide
Good strategy, but there's some alternatives :
Metropia : i use the same strategy as Arnaud, after the mini chicane in the climbing, boost and br (i do it on pulse too).

sebenco reverse : just after the first left turn, when your ship is straight to the slalom, boost and br to enter the cave, you can add a second br just before you touch the ground, after the straight line another br when you fall to the left, a 4th when you reach the bump, after the next right turn a 5th in the void, and the last one at the jump before the home straight (hope it's clear with my awfull english).