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Thread: Ballistic NG - Wipeout fan project

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  1. #11
    Join Date
    Dec 2012
    Location
    England
    PSN ID
    bigsnake009
    Posts
    300

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    Thanks for the feedback! Adding it all to the list of stuff to do. The random cutoff of sounds by the way is a bug with Unity, from my own testing it's caused by reverb zones (if you fly through the reverb zone causing it you'll hear the wet output only). I have no idea when they plan to fix it, but it's been a problem for a good few years now

    I'm looking for the next version of the game to finally have a proper inputmanager, so that means customizable controls in-game and different configuration sets for controllers with or without analog triggers.
    Last edited by bigsnake; 20th April 2016 at 10:52 PM.

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