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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Apr 2010
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    Quote Originally Posted by zero3growlithe View Post
    Well, those we have actually are more like engine gas or something than ion trails we know from Wipeout cos i can't manipulate with poligons in-game to make this trail bend a bit further than totally at the beginning which will make effect of thrown out of engine plasma
    @Xpand: Good luck on flames But as for activating them, there is collider on each speed pad with corresponding tag so u can use it.
    All I need from you is that you make a script that activates a UV moving action of the burner's texture when you go over a pad and then resets the UV offset by moving backwards.

    Here's the video example:
    http://www.youtube.com/watch?v=a2QNfXejMIw
    Last edited by Xpand; 23rd August 2012 at 01:45 PM.

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