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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11

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    So the rotation does not mess up any of the vector maths used for AI navigation? (This assumes AI also barrel-roll).

    But sounds simple and it works.....result!
    Last edited by Rotational_aspect; 29th May 2012 at 10:37 AM.

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