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23rd March 2009, 08:12 AM
#12
well, I think the problem with Outpost 7, was the fact that the track in some areas were just way too ridiculously narrow[other than that portion of wide open space].
I remember in that game XGRA, there was a track with lots of wide open spaces, but it had tons of pillars in between that you had to dodge. I think that would have worked out better in creating a challenge. The rest just needed to be a littttle wider.
As far as bugs and glitches go, in eliminator mode, or if there's just too many weapons flying around at once, the sound starts to skip.
Other than that...Pulse hasn't froze on me...ever. Runs clean as a whistle.
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