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10th January 2009, 10:35 AM
#1
WipEout HD and the stereoscopic effect
Sony fosters the idea to give playstation games a stereoscopic effect. We all know
that this technology is rather old; for a lot of issues it never really took off ten
year ago on the PC. But at CES 2009 Sony showed how it might work for the PS3
or for a future Sony console. They gave an impressions of the stereoscopic effect
on games like GT5P, MotorStorm Pacific Rift, and WipEout HD;
// CES 2009: Sony PS3 3D Demo (video inside)
http://uk.ps3.ign.com/articles/943/943635p1.html
Leaving all the technical details aside like how it works, which method is the
best (there are 10+ methods to do it), or whatsoever; How can WipEout HD
be improved, if we assume that we allready have the stereoscopic effect, to
gain an even greater immersion into the game? I mean, there are certain things
that are only worth considering if you really got a three-dimensional perspective,
for example a virtual cockpit view. But there is more.
Last edited by ProblemSolver; 10th January 2009 at 10:56 AM.
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