No -F I mean you don't know exactly how much energy you have... all you know is when everything starts flashing, you better GET SOME!!! haha...
Just unlocked the 2097 HUD!!
I love it, when I first played with it, I keep the rest of the race absorving and picking up weapons just to see the new weapon icons.
And the font style... I love that font.
2097 HUD. So that guy (forgotten who) who made a bunch of claims some time back turned out to be spot-on after all.
As well as the Wipeout 3 HUD.
Just got the Wip3out HUD, pretty cool. I feel all nostalgic when I use the Goteki 45 craft....
Are they just unlocked through campaign play, or does it require something special?
Unlocked through gameplay. I think to need 10k career points for the WO3 one. But no disrespect to the SL team. But the old HUDs are so much better and clearer. So easy to read especially WO3 HUD. That HUD will be my default for life![]()
I think they are unlocked through loyalty points with a team, the Wip3out HUD is released at 10.000 loyalty points.
WipEout 3 HUD looks fantastic! Although a smaller screen percentage is recommended or else you've got to go far into the corner to read it, but it looks really good.
The only thing I wish for the HUD is that you could use HD's in Zone and 3's in race, because the Zone HUD is fantastic as well!
I like the WO3 HUD very much. Looks very clean.
Same for Zone Mode. There's very little covered by the HUD - and that's perfect for me.
That was exactly what I was thinking! That would be great.
But WO3's are so the best HUD in this game. Its really beautiful and it works good with the menus in the game. It should be the default HUD imo. =P
Thanks to the developers for listening to the criticism on the HD HUD.
The legacy HUDs lack the proximity indicator (doesn't seem to be explained in the game guide but Colin mentioned it in at least one of his interviews) of the HD HUD.
You can use it to:
- judge when somebody is sneaking up on you (especially useful when you're in first place)
- block (non-turbo) passing attempts (as long you don't expose yourself to forward facing weapons)
- perfectly align mine and bomb drops in front of the craft behind you
- judge when to start a pulse to (in most cases) eliminate the passing craft
AFAIK the WO3 HUD also has the proximity indicator, although it is less precise than the HD HUD. But I still don't need it, just drop mines and bombs onto the speed or weapon padsIt worked well enough for me until now.
Yes, it does have it.
It's the little yellow arrow that was, originally in WO3, for pointing to the pitlane (if I remember correctly).
There were two arrows. The one on HD's hud is the exact same one in the exact same place, but since there's no pit(/
), there's no second arrow.
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Am I the only one using the 2097 HUD?
Maybe it's because that was the first game in the series I ever played, but I feel like I'm back in my comfort zone. Plus, I love all the weapon icons on the 2097 HUD. Pure awesome if you ask me.
I just opened th W3 HUD about an hour ago and used it for a tournament. Suddenly everything is right with the world.
What's weird is the green text for "Final Lap" - I don't remember that from WipEout 3. Which is odd, because the graphic design team at Studio Liverpool seem to have had no problem perfectly copying everything else the Designers Republic have ever done.
Maybe it was just a green-ish shade of tracing paper they were using that particular day?
From What I Can Remember it should have been orange, and there wasn't a Final Lap message at all.
Last edited by mdhay; 30th September 2008 at 06:06 PM. Reason: PS3 withdrawl symptoms are lethal.:s