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Thread: What teams would you like to appear in the next WipEout?

  1. #181
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    Quote Originally Posted by swift killer View Post
    Many people will disagree heavily with you on that one, especially with Goteki45 and Icaras.
    .

    To anybody with a say about...

    *shruggin both shoulders and the air, turn my head to the left*
    --___-- (got time to hear ya and burn something when ya done...)
    \
    Mirage looking like a mantis?

    I wouldn't even compare it with a Stormtroopers helmet from the series before New Hope...

    That's right, about Assegia. Copyright infrig or something else. They couldn't use the design. It was done before Designer Republic/Psygnosis/whoever else quit and Studio Liverpool stepped in.
    But me and you are right... Out of all the designs, aerodynamic looks, and tech.
    That was the most best looking ship. And where was the countries origin...
    Brother land! Africa!

    No...Triakis. is Pure freakin a bother. like a nat getting swatted at with my fist.

  2. #182
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    Uhm, what?

  3. #183
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    Van-Uber were quality. Really were.

    Though, more than reappearing teams id like to see the expanding ship models they used in fusion (except the but ugly all grey ones they used at the end). Version 3 of those ships were all quality. Just need to have the ships look more elaborate as the speed class increases and your done.

  4. #184
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    Quote Originally Posted by DJ Techno View Post
    That's right, about Assegia. Copyright infrig or something else. They couldn't use the design. It was done before Designer Republic/Psygnosis/whoever else quit and Studio Liverpool stepped in.
    Mike, you should read the history of Psygnosis; except for WO3, and perhaps a port of WO2 made for Nintendo 64, all WipEout versions have been made at Studio Liverpool, and Sony owned controlling interest in Psygnosis in 1993 before the first WipEout was released. And for the record, one more time, Designer's Republic did nOt design the ships. And the Assegai design was always owned by Sony; it was created at another Sony-owned studio, Studio Leeds.

  5. #185
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    I personally thought Mirage did look abit like Timmy from South Park

  6. #186
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    I am really bummed that Van-Uber isn't in Pulse... it's my favorite ship in Pure. It would be nice if they resurrected the team. In my opinion, it's the only team that was introduced in Fusion that's worth anything (I'm not much of a fan of EG.r/Xios/EG-X). Plus, I like how it flies. (That is the main thing anyway, right?)

    _glitch_

  7. #187
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    Yeah... Mirage was weird, but in a good way. Anyways, if the handling is anything like I think it is, then it should DEFINATELY be in the next game. Just don't redesign it, it deserves a unique design.

  8. #188
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    Lance: the whole time i know about the story...

    I'm just not going to give one bit of credit to them. Sony... they got to much anyway.

    even if they own rights, copyright, pictures, anything. Not one bit of credit goes to them.

    and it goes directly to the ones who did the work...
    THE WORK!

    Sony just signed their paychecks.


    El...
    I've hated assegai since 99
    took a while and trial driving their stuff and still... when and even the soon to next wipeout.
    That bloody ship. Should get a makeover that reminds itself of 2116... and their grand speech saying in Wipeout3.
    Sucks the story i caught somewhere else. says the team got bought and still named by an outsource company.

    poor sad.

    And Mirage looks a bit like Timmy from South Park.... WHAT!

    number 3... No more cooperate merged teams... No more splits
    this isn't...
    The Economy were all seeing today!

    And Bring Back... A rival team... the Tetsuo twins... Bring back rivalary like that.

  9. #189
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    yeeeeeaaaah nice to see someone else hating assegai
    i only hate them cos im RUBBISH with them. but hey, thats a perfectly good reason!

    Van-Uber were the first team i loved, strange i had to wait till fusion till i really developed a loyalty.

    then harimau took over as van-uber got left behind.

  10. #190
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    I still like the Goteki45 ship from Pure and the concept ship from Mirage in Pulse looks a bit like it. So I would like to see the Pulse concept ship from Mirage into the next Wipeout PS3.

    Other concepts from Pulse that I liked more then the original were: Icaras and I am happy SL put it in HD now and Piranha concept was better then the original and I was disappointed SL did not put it into HD.

    AG-systems concept was so different and daring and scary looking good and fast. I know it was already a concept in the time of Pure and I was happy to see it as a concept in Pulse but where is it now is HD?

    Harimau in HD is finally looking like a real AG racer, sweet and slick!

  11. #191
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    i think they changed to the concept icarus because it looked a lot more the part of the fast ship with reasonable handlingand crap shields. Pirhana already fir its stats.
    And with the mirage concept, i think it does look cool in game, but on the ship selection screen it was absolutely disgusting, so yeah, change the angle of looking at it.

  12. #192
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    in my personal opinion i'm glad they put the pulse concept ship design of icaras in HD 'cause in pure/pulse the design it's just wrong for , of the 4 appereance the better are wo3 and HD

    i haven't read entire thread, just a couple of posts, for respond at a couple of mates here:

    swift killer, triakis is the name of the family of the tiger sharks , and means also three times in greek
    i don't know for what of the 2 reason ( maybe both...) SL had choose the name, but remenber the tiger-shark thing seems to fit in what a sort of tiger-themed name tradition SL at some point has started ; tigron: a cross between a male tiger and a female lion ; harimau: malayan tiger

    mdhay, you mean the cockpit of the one hull ships, because the twin hull ships has it always in the rear, from a realistic point of view thing upon what is the better position of view for a pilot inside a cockpit...

    i'm all for the most lean ,aerodinamic and sleek design, and i wish the ships could be the longer possible and the cockpits the rear possible but if you want to mantain a certain credible, convincing, and realistic profile in the design...

  13. #193
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    Quote Originally Posted by Haydn View Post
    Van-Uber were the first team i loved, strange i had to wait till fusion till i really developed a loyalty.

    then harimau took over as van-uber got left behind.

    Yeah ... keep loving them vacuum cleaners the team is really best at.

    i bet the dyson vacuum was the idea design for hari/van ubus engine spec..

    hahahahehe

    what hasn't been really added to the game. and since its now at a two hundred so years of history racing...
    when on fusion. the special tracks everyone played in the league mode. that gave u the pilots.
    the track was made on an alien world.
    but wheres a team, say, thats Alien.
    something really new to add in something for only humans to be in.

    Its a science fiction thing to me... so ya think about it.

  14. #194
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    Aliens? No way. :-

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    Quote Originally Posted by DJ Techno View Post
    Yeah ... keep loving them vacuum cleaners the team is really best at.

    i bet the dyson vacuum was the idea design for hari/van ubus engine spec..

    hahahahehe
    Thats fighting talk right there
    **Remembers to add DJ Techno to friends list**

    a spot of agression is in order i think

  16. #196
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    Cool

    Yeah ? Dark

    But yes way. Their should be a team not of earth.
    It was in fusion that made a track on a alien, out of sol system environment, and out of that. Something should come from that.

    Bring It On!
    Vacuum cleaner.

    ( Oh and no more left junK, when I'm leaving talk about something and keep to being self when talking. And leave out whatever somebody needs to know.. I found this, had to do, with the talk in here. )

  17. #197
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    Not regarding the last few comments (this is my first post here, so I have to stay as much on topic as possible), I'd have to say the teams I want to come back would be:

    Auricom: Non-DLC for us Americans
    Van-Uber: German supremacy in speed!
    EG.X: I have little doubt this wont stay, but all the same I want it in!
    Mirage: I'm doubtful of this mainly because a good portion of the community thought it was pretty ugly; stats keep it as a contender though
    Triakis: It has a low fanbase, commonly thought of as a low quality ship, and a lack of love from the developers (little in-game advertising), but the stats tell little of the story, and this ship reigns supreme on Eliminator with a steady feel and a sense of invincibility
    Harimau: A more solid Assegai, it seems to have a LOT of potential in Wipeout

    Oh, and I think that aliens SHOULD NOT be allowed in Wipeout, due to the fact that the last thing we need is another cheap futuristic racer (looks back to an old and somewhat crappy future racer on PS2 with needleheaded aliens, whose game title I can't remember due to insignifigance)*shivers*.

  18. #198
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    DeaFen: I assume you haven't played Wipeout Pure? Triakis is a beast, albeit because of a programming glitch, but regardless - one of the best ships you can use, alongside AG-S, Van-Uber, and Goteki 45.

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    Yeah, I haven't played Pure, but I was talking about the Triakis in the newer HD and Pulse. Otherwise, you've got one heck of a beast!

  20. #200
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    Personally, I don't have to worry about Triakis not returning - they've established themselves as a very popular heavyweight, sure in Pulse they were awful but the fact they were so far above the rest of the field in Pure will keep them around for a long time.

    That and their menacing ship designs. Just as long as they don't keep that camo motif :-

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