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17th November 2014, 10:33 AM
#34
for me it's all about the gameplay. if you mess that up as a developer the game wont become a star... i mean, look at tetris, it's a perfect example of how important gameplay is. if there's no challenge at all, then there's no reason to spent time with it. the look or setting of a game is of secondary importance at best.
cheers
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