Try to avoid quoting the post directly above yours, unless it is a long post and you're only quoting part of it. Otherwise, more interesting concepts, and some strategic ideas there, I like 'em!
Also, on the topic of Zombie mode, I have designed a concept ship that could be used for your Zombie opponents if this mode is approved (and I think everyone hopes it is)
zombie_ship_concept_overview.png zombie_ship_concept_overview_negative.jpg zombie_ship_concept_sideview.png zombie_ship_concept_sideview_negative.jpg
I went for a sleek yet dangerous, threatening look to the design, and I know I'm not as good of a ship drawer as Xpand, he's just downright amazing, but if you guys like the idea, feel free to take it and play with it, modify it, whatever, as you definitely have the upper hand to me in the art department. I really like the split and toothed nose and the deadly wings that are attached to the hull by two arc shaped bars. The body could be changed around quite a bit, but the front and rear are definitely the defining factors. The top view came out better than the side view, but I think you get what I was going for, I just wanted to provide an idea for you to play around with. Anyway, I was thinking that there could be three different skins for this ship, the color scheme consisting of army green, black, and red (maybe a small bit of gray here and there). Therefore, you could have a primarily green skin with black and red accents, a primarily black skin with green and red highlights, and a primarily red skin with black and green highlights. This would give more visual interest to your opponents than if they were all the same color.
I included the negative photos because they might be easier to see, depending on your computer's brightness settings.Just tell me what you think of my design, and make any changes you like to it, anything I post here is all yours!
On another side of the Zombie mode topic, I think it would be best in the end to run it on the current track and to have 3 checkpoints around the track that are equal distances apart from each other (one being the start/finish line), and having those three checkpoints be the zombie ship spawning point. You could have ghosts of the zombie ships waiting at each checkpoint with no mass or anything, but then make them become real after you've passed, adding to the pack. You could receive a cannon at each checkpoint, and then it is your choice whether to absorb it to replenish your health or to use it to thin out the mob of zombie ships that are ramming you, adding strategy to the mix. Also, I think the three segment zombie ship generation is better than generation by lap because it would constantly keep zombies on your tail, making the mode more exciting. In the end, you are scored by how many segments you complete before your death, with kill stats, absorb stats, shots fired stats, and near-death-experience stats. All in all I think this would become a very complete and extremely addictive game mode that could add a lot of popularity to the game. Please tell me if you have any suggestions on this section, too, I want to hear everyone's thoughts.
And thanks if you actually read the whole thing!![]()