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Thread: Studio Liverpool gone

  1. #41
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    Jul 2010
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    Preston, Lancashire
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    Colonel__Gaddafi, Erik_Ponti
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    Quote Originally Posted by docfo4r View Post
    I really love this community and it's fun to organize races so I really hope we all will still enjoy what we have now and keep this place alive at least!
    Couldn't agree more

  2. #42
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    Apr 2002
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    Hellfire_WZ
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    Absolutely. If this really is to be the end of the series it's more important than ever now that we keep this going.

  3. #43
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    Feb 2002
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    Toulouse, France
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    Quote Originally Posted by Boycey83 View Post
    Technically?! Well thanks for letting us know.
    Technically, yes. After Wip3out and WipEout 3 SE were released, Psygnosis RIP'ed and later became SCE Studio Liverpool. But that change wasn't the real reason why it *technically* changed because they could have kept the whole team and it would have been as simple as renaming a company and nobody would notice it apart from the new logo on the box. The fact is that the WipEout Fusion team (nb: Fusion was the first WO game by SCE Studio Liverpool) almost entirely collapsed in the middle of the project (many of the devs were hired by Square IIRC) and the Fusion project had a major reboot - so did the WipEout series. A chain is as weak as its weakest link, and Fusion was obviously the weakest link, so the chain was broken at this point.

    With that said, I definitely didn't play WipEout games in the last eight years as much as I did in the eight years before so my opinion may be biased by nostalgia and things like that. I'm always opened to sharing opinions, so please feel free to enlighten my path if I'm wrong =)

  4. #44
    Join Date
    Jul 2012
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    Mâcon, France
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    Mikahail
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    A special cup in honor of SL could be a good idea, in a matter of thanks. And it could be organized anually, or 4 times a year (winter, spring, summer, autumn, for example).
    Just an idea.

  5. #45
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    Airrider1
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    Normally I'd be inclined to retaliate and say something about nostalgia goggles but this isn't the time. Today we are all WipEout fans.

  6. #46
    Join Date
    Jan 2010
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    Boston, MA
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    Very sad news indeed. Caught this in my Twitter feed and I'm very surprised. It's so sad Sony would close the company that has made one of the PlayStation platforms longest running flagship game series. Either way I'll be playing Wipeout HD for as long as I can.

  7. #47
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    Mar 2009
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    Temet79
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    @Mikahail : taking into account SL is not able to maintain the facebook page, are you sure the online server will remain for long?
    I'm not

  8. #48
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    Oct 2011
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    Metarie, Lousisana.
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    Quote Originally Posted by Temet View Post
    @Mikahail : taking into account SL is not able to maintain the facebook page, are you sure the online server will remain for long?
    I'm not
    Do you want to try and figure out how to build a sever? Because I'm kinda willing to at this point.

  9. #49
    Join Date
    Jun 2012
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    This is a sad day

  10. #50
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    Dec 2005
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    Between the gloss and the reality, Japan
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    kiTTun
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    Quote Originally Posted by Knux_Chaotix View Post
    I dont actually have words. This is a sad day for gaming. The industry is dying.
    x2.

    Again.

    Can't make money with classy games, have to sell one million copies of FPS and MMORPG on release day to a world full of lemmings that are brainwashed by the F**** MEDIA and yeah, let me just remind you all that back in the day, back when the fusion of art, music, and gaming was still totally complete, it was the Designers Republic who clearly stated
    DEPARTMENT STORES ARE OUR NEW CATHEDRALS

    Isn't it ironic that it took this long for dollar worship to kill wipeout?

    My thoughts go out to not just the currently work-less SL employees but all the ones who fought hard to try and keep WipEout alive since Psygnosis was eaten alive by Sony way back when. You tried, Sony is too big and kill anything once it puts its mind to it.

    RAWWWWWWRRRR!

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