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17th September 2012, 08:10 PM
#231
Everyone keep playing online!
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17th September 2012, 08:23 PM
#232
http://www.mcvuk.com/news/read/wipeo...studio/0103011
(MCV UK are big and credible, so I'm buying their story).
I only have one question: why? Why would you hand a franchise from an incredibly consistent developer who have been working on it for decades to an obvious b-team? This makes some of the gossip about evolution and scee management having it in for SL all the more credible. Extremely disappointing if true.
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17th September 2012, 08:32 PM
#233
And they've already admitted they were wrong, check the update on that story
Seriously guys, treat any story on major news sites over the next day or so regarding the future of Wipeout development with a massive pinch of salt. A lot of people read too far into that message and it'll take a while for all the Chinese whispers to die down.
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17th September 2012, 08:38 PM
#234
yeah you're right, cheers for pointing that out. and yeah, it's probably a good idea just to forget about it all for a bit. hmmph. if anything it's nice to see how much love there still is for SL. gone (?) but most definitely not forgotten.
Last edited by Hellfire_WZ; 17th September 2012 at 08:40 PM.
Reason: No need to quote a message immediately before yours
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17th September 2012, 08:39 PM
#235
Let's just see what the future brings.
Let's enjoy what we have!
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17th September 2012, 08:57 PM
#236
The Escapist has posted it too. They're a bit skeptical, but overall the general consensus is that something is brewing.
http://www.escapistmagazine.com/news...l-WE-ARE-ALIVE
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17th September 2012, 10:13 PM
#237
It may be a good thing, but like Hellfire said, lets wait until we have something more solid.
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18th September 2012, 07:42 AM
#238
Looks like those looking for zombie mode got their wish after all.
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18th September 2012, 01:52 PM
#239
I am still giving a little hope for adhoc track selection and custom controls to be implemented. I know its a 1% chance at best.
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