It's been forever since I've been to that site so I don't recall. Is the site itself necessary to download skins or can they be uploaded via another site for download on PC and then transferred to PSP?
I believe it was necessary to create skins, hence my suggestion of someone working on an alternative if they thought it were possible. However I don't know at all if it was required to send skins to other people (ie I have no idea if the downloads I propose will work on your PSP without going through the site).
Not sure if anybody knows (or even cares) but, you can access most of the site through web.archive.org
http://web.archive.org/web/201012261...html/main/Home
Hello guys, it has been a while. Life seems to ask for its token of days. I see that what I feared back in 2008, when the site was just being put into service, has happened, just as with the Fusion site . So , because of a stupid management of this game on behalf of Sony now we have no way of inserting any skins in the game , as the cover and ingame loading screens, so boldly, are stating. And even more, for some reason, which I will never understand, Studio Liverpool has been shutdown, so no one, officially, can make a stand alone skin manager.
So, is it ever possible, technically and legally, for anybody to make an alternative to wipeout-game.com skin manager?
![]()
![]()
![]()
EDIT: So no answer, I suppose people don't care that much about skins anymore. Too bad, so much work gone wasted.
Last edited by Ricanebleu; 29th November 2012 at 08:55 PM.
Dude, thread-necro. Not cool, man.
Don't worry though, I'm sure we'll figure out the skins. I think they're in .PCT format (I'll need a conversion tool), but high-definition versions are available in .TGA format from the PS2 files. If you want, I can convert them to PNG and put them up on Google Drive.
As far as I know, you can still view skins on the first page from the archived website, but the download links aren't working, just a series of dead-end redirects.
Last edited by Amaroq Dricaldari; 2nd November 2016 at 06:04 PM.
I have looked at the skins of the OP some time ago and it looks like a skin has three uncompressed indexed textures with 16-color (4 bit) palettes. That's what I think after loading the skins as a raw format in GIMP and Wipeout and comparing them. I have the capability to write a small commandline tool working for both Linux and Windows, but I still need to analyze the file format further.