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22nd January 2012, 03:01 PM
#1
Who wants to see Florian Heights return?
I've never actually played WipEout Fusion, but the Florian Heights course looks awesome, so wouldn't it be great if it was in a newer WipEout game?
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22nd January 2012, 10:47 PM
#2
The big jump, would be great. All the tracks in fusion would be cool. Get rid of doors though in temptesh, those could be pretty tough.
Last edited by JABBERJAW; 6th October 2012 at 11:50 AM.
Reason: Noticed bad grammer 8 months later
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23rd January 2012, 08:11 AM
#3
Come on, Al, those doors were great. You just have to know the track Actually – from what I’ve seen – WO2048 takes a lot of inspiration from WipEout Fusion; track-wise. Temtesh Bay 2 is a prime example of alternative routes and finding the shortest way. The whole tunnel section is a single skill cut
Ah, and if you meant „I like the doors, but they sometimes just open too late, that sucks“, then, well, yeah, you’re right
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23rd January 2012, 10:46 AM
#4
I'd love to see FH in future W'Os. I didn't get a chance to play WOF, stuck watching gameplay on youtube...
I got a ps2, now I need to get WOF.
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23rd January 2012, 11:33 PM
#5
They never open wrong if you take the correct routes, they are just unnecessary and a pain if you don't practice them a lot.
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28th January 2012, 03:02 PM
#6
I agree with feisar rocket, the Florion Heights course was awesome, especially Zephyr's Peak. I'd like to see the Mandreeshee underwater course return too.
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30th July 2012, 03:07 PM
#7
Perhaps there could be some minor changes to the course, reflecting the time that has passed between the games - like a few extra sections, newer facilities, that kind of thing
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30th July 2012, 03:22 PM
#8
I've always thought the track design in Fusion was excellent. I'd like to see all of the tracks in a future Wipeout, Florian Heights would be great. The big drop would be ace, as Jabberjaw says.
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30th September 2012, 12:55 AM
#9
I'd also like to see the return of florian heights. I think course 3, forward was the best.
I wasn't too fond of the two or three turbo jumps, leading up to the big fall though - I think they would be better as inclines in the track.
Would be really cool to see a jump that big in HD or something though! I believe that was the highest jump in any of the WipEout series. (PMar projects jump was only a quarter of its height by my estimation).
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7th November 2012, 11:14 AM
#10
The Sony EU/AUS/NZ site has posted this.
http://community.eu.playstation.com/.../td-p/16597785
Basically , what PS2 titles do you want to see remastered.
Fusion is there if you read back from this post
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14th April 2013, 02:38 PM
#11
Florian Heights made such a great impression, being the first track and all. After only playing Wipeout 2097, I couldn't comprehend what loops and vertical drops would be like and it was such a shock when just after the first corner was a massive loop. This is a bit like what Wipeout 2048 did with the vertical ascent and descent on Empire Climb: a great first impression on the first map.
I do think that Course 3 would be best re-made because Course 1 is too short and Course 2 has that annoying instant elimantaion lava pit. However the fans should go, they'd be quite annoying with current physics.
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30th March 2014, 03:09 PM
#12
I'd love to see Course 3 reworked for a future WipEout game... Without those irritating fan-jumps. Absolutely. Perhaps the verticle loop can be redesigned to be more like an inverted tear-drop shape rather than a proper circle. Furthermore. The off-road section in the canyon could be a bit more realistic, instead of feeling like one is flying through a toddler's sand box.
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