For those who don't memorise the credits from the game manuals, Scott Naylor was one of the game designers involved with the production of Wip3out and Wipeout 3:SE.
Scott has kindly agreed to an exclusive interview with WipeoutZone to answer any questions you have relating to these two titles.
Want to know why track pads are placed where they are? Or why the handling was so sweet?
As soon as we have a good bunch of questions, I'll grill Scott and get your answers back to you. So, ask away below - and, as always, keep it sensible!