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Thread: 64...yes or no?

  1. #31
    Join Date
    Feb 2002
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    fzero either slides out, or grips, you grip until the turn is too sharp for the ship you have chosen, then it slides out completely (Not talking about advanced techniques here) Wipeout has degrees of slide/grip depending on how fast you turn your ship, it is not even close to the same feel. The pitch up/down also affects the amount of slide on your ship.

  2. #32
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    JayMinerFan
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    I really shouldn't have to explain this, but similar ≠ same.

  3. #33
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    You did not say similar, you said this, "it feels like someone took the positioning model from F-ZERO X and added the floaty physics from Wipeout XL." This makes it sound like fzero with floaty physics, which is doesn't feel like at all. I do understand the position on the controller thing (crappy controller I might add). However, most n64 games have that sort of controller position thing of those games, but that does not mean they feel alike.

    On a side note, I am really wondering about this position thing. I watched other people play with that controller, and the game moves choppy a little (like piranha from Xl), but when I used the ultraracer 64 , or any other wheel, it is smooth as can be, pretty much the same as xl. I wonder if the pot is better, then maybe the feel is better? Not sure, I have not been able to get that n64 controller working for you yet, I have the stuff apart, but one of the pots of the n64 controller had a piece soldered from one pin of the pot to another on the same pot. I guess I would have to do the same thing? Ok back on topic now.

  4. #34
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    Of course it doesn't feel exactly like "F-ZERO X+Wipeout XL" - and I never said that it did. I said that it felt slightly similar because of one aspect which is present in F-ZERO X and none of the other Wipeout games: the 1:1 analog control (in other words, the positioning model, not the physics engine). You keep "disproving" a claim that I never even made.

    Oh, and nice to hear that my controller's progressing; I'll be sure to pay you for it once it's done.
    Last edited by Dan Locke; 6th December 2010 at 01:54 PM.

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