Just read post no. 15 in this thread
Just read post no. 15 in this thread
That copy-past-button placement makes no sense
Sorry I missed the bit on post 15, thanks for pointing that out
Has anyone actually got a skin appearing in-game?
No, it doesn't, supersocks - we can probably get this ratified.
Keep in mind that this the first attempt at this kind of thing for WipEout - in fact, the official WipEout site is the first site in the world to use PLAYSTATION Network login to tie everything together. So bear with us while we sort out the teething troubles - the site will be around for a long time to come and will only get better.
That's quite cool, Charlie - very stealthy!
Had a go on it. Very good editor. I made a very simple Brabham BT24 (google it) inspired Piranha with the English flag on it.
Are we going to have a Wipeout zone flag? To identify us when racing online.
Hellfire - cool Triakis. Love the colours.
I just realised I can't sign up because my PSPs registered under my older brother.... and he's forgotten the username and password. 0_o
I just registered now and it didn't ask me for my PSP details - you should be okay.
Nice one, Hellfire! See, it's do-able, given a bit of time ...
The Copy Internet Image / Paste thing works well if you want to do, say, a quick tigerskin patterned ship with no logos (as our producer Paul demonstrated).
Copying the layout into Photoshop, editing it, pasting & testing it, back and forth into Photoshop etc - I'd suggest that's a good way, if you want to add details in 2D. Remember too, you only have 16 colours to play with.
Cheers for the info mate, finally got it working
Once the skin is downloaded to the PSP do you need to activate it in any way in order to see it in-game?
Try pressing some directional buttons at the ship select screen to see if changes?
That sounds right. It should appear as an alternative skin on the Ship Select.
well heres my wipeoutzone skin
(i stuck to black too to avoid pallette issues and having to choose nice colors lol) came up with a simple WOZ flag type thing on one of the sides too
oh and you have to crop the 2d view when you print screen so it should leave 3 areas, some skins have a blank color thats the same as one in the actual skin which makes it hard to tell where the edge is
what you all think?
edit:// very usefull note!
- create a skin on the site but just leave everything default
- save
- go to your account
- click on the image NOT any of the buttons
- you get the cropped, png 2d skin file should be very helpfull
Last edited by CR4SH3D; 12th December 2007 at 01:40 PM. Reason: added thumbnails, sorry!
Nice tip - although I tested editting the 2d skin file and pasting back but it corrupted the colour pallette.
Best bet is to use the copy button within the editor, then paste into editting software
Corcerning my problem of not being able to save over existing skin, I noticed it loads previous skin from browsers cache. So before editing any old skins, one have to clear cache so it can reload a newer one from server.
I'm using Opera, don't know how this affects other browsers.
...but, finally, after three hours, it's ready! My F7200 era classic G45!
This is going to turn into a ship screenshot thread
Looks like I'm gonna stick with the normal skins. I'm pants at this sort of design guff.
Unless someone makes a WipeoutZone livery for us to copy and paste in?
I hope no one makes me out to be stupid but, where exactly is the skin creator? I can't find it anywhere on the American site.
ah another tip then save as a 16bit bmp file, then open it and copy from there
nice one dude!
yeah i noticed problems like i had 2 ships done, tried saving another and it didnt appear there till i editted an older one, which consequently didnt save the edits its a little funny atm
also if you have it open in another tab on FF the painter brush follows your cursor on other pages, i can see it as i type this, wtf lol
I wonder if skins will end up being a useful "defense"-- in that by coloring your ship in a particular way, you may be harder to target from a distance, if the skin naturally blends you into the background.
If I was playing online and one ship had a bright color (white or solid red) and another was darkly colored with a design that broke up the outline of the ship-- well, it might be natural to target the white colored ship, you know?