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Thread: WipEout FAQ

  1. #1
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    Default WipEout FAQ

    http://www.gamefaqs.com/ps/915932-wipeout/faqs

    GUIDE COMPLETE

    Successfully submitted to GameFAQs
    Last edited by Hellfire_WZ; 25th April 2011 at 06:34 PM.

  2. #2
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    Thumbs up

    looks good so far

  3. #3
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    Default

    Okay, first update. Team data and backstories have been entered and circuit data has been entered. No track guides yet as I still suck at the original I know there's a few typos as well, still ironing them out.

  4. #4
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    Default



    Looking good so far.

  5. #5
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    Default

    Yup, it looks great already!

  6. #6
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    *while being violently throttled* OKAY, OKAY, I am still doing these!!....

    Finally got a bit of time on my hands again so I can get back to the guides.

    I need to ask if anyone is willing to help me out with a couple of ASCII logos. I need the Auricom logo for this guide, and I also need Qirex, Assegai and Icaras logos for Wip3out.

    They're a bit all over the place at the moment, but I intend to at least have the original guide finished fairly soon.

  7. #7
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    gimme the original logos and I'll make ASCII out of them

  8. #8
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    Great, cheers. I'll send them to you tomorrow.

  9. #9
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    you've got mail

  10. #10
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    That's awesome man!!! You should do something on all the Wipeouts, though I'm not sure you could get that done before you start school. You're reviews/walkthroughs are always a lot of fun to look at, especially all the Wipeout games!!!

  11. #11
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    School? I'm 21 for Christ's sake!

  12. #12
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    Good news, just the track guides to go and then this FAQ is finished! One question though. In the manual there is a multiplayer-only weapon depicted by a winking face - what the hell is this?

  13. #13
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    afaik it's reversing the opponent's controls. never got a chance to try it tho...

  14. #14
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    There's another one that reverses the controls, depicted by two arrows pointing at each other. This one's something else...

    EDIT: Aha, found it! It disables your opponents weapon systems, they can't fire or pick any up until it wears off. Quite nasty!

  15. #15
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    All finished! One down, three to go... ah well, it's a start

    Hope you all find it useful!

  16. #16
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    Well done! Brilliant guide, now it's finished.

  17. #17
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    Brilliant job, Charlie, a really detailed and clear guide to the game.

  18. #18
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    Good work Charlie!!

    One more of your outstanding WipEout guides on the web!
    Now all I need is a copy of WipE'out'' to test it

  19. #19
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    was it not hard to make a track guide? everybody has different ways of doing things

  20. #20
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    True, but the point of the guide is to give people a base to start from: in this case, how I did it. I raced each track at least 10 times immediately before I started writing the track guide, and also raced it again while I was writing it just to check it was all okay. The idea was to convey a tried and tested method which could either be adopted entirely or used as a base.

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