Page 5 of 14 FirstFirst 123456789 ... LastLast
Results 41 to 50 of 131

Thread: wipEout-- adrenalin rush

  1. #41
    Join Date
    May 2006
    Location
    Heerhugowaard, The Netherlands
    Timezone
    GMT + 1
    Posts
    2,240

    Default

    Tora this is superb !!! Can't wait to see more. I hope there are more people like you so there will be more Wipeout titles to come. And then i am more than happy to pay for it!!

  2. #42
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    thanks a lot mates!

    I decided to add a Feisar and a Quirex ship to fill up the starting grid and I need 3 different ships to crush through the wall like in the original.
    Feisar ship is already in the works, Quirex will follow.
    Unfourtunately I only have a few hours spare this week, so updates might come slowly.

  3. #43
    Join Date
    Mar 2002
    Location
    Le Havre. FFF team base
    Timezone
    GMT + 1
    PSN ID
    Asayyeah -OFW-
    Posts
    4,005

    Default

    We all understand that this kind of art won't appear in just few hours of working. Take your time do what you can do , we can wait np

  4. #44
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    Aye, stuff like this can't appear in an instant. Just take your time to make sure everything's perfect Tora, there's no rush.

  5. #45
    Join Date
    Nov 2005
    Location
    upstate New York, USA
    PSN ID
    q_dmc12
    Posts
    1,711

    Thumbs up Woooow!

    Holy Sh!t, those textures are awsome - I'm really jealous

    You Rock!
    Last edited by q_dmc12; 2nd June 2006 at 06:06 AM.

  6. #46
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Back to work.
    here is Qirex [R&D]. Feisar will be finished soon.


    Qirex

  7. #47
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    I forgot: Both qirex and feisar models will not be on the same level as the ag- systems ship, since their purpose is just to fill up the starting grid. Because of that they are basically empty shells with no detailed engine, winglets, etc.
    Their detail comes mostly from the texture applied to them.

  8. #48
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    Even so, the Qirex ship still looks superb, Tora.

    Can't wait to see Feisar!

  9. #49
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Feisar is coming.
    I will now begin to model the environment and the track.

    Feisar_front

  10. #50
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,321

    Default

    good work as well, but I would have liked a more traditional Feisar more.
    Just my personal taste though.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •