Page 6 of 7 FirstFirst ... 234567 LastLast
Results 101 to 120 of 131

Thread: wipEout-- adrenalin rush

  1. #101
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    Here's hoping this is finished at the end of the year, t'would make a very fine Christmas present!

  2. #102
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Just a veeeery small glimpse of what is to come, here is a 10sec rendered piece of Daniel Chang in his ship. I loaded a preview of this scene up a few months ago, but this it is rendered in full HD 720p glory.
    Things that are still missing: Motion blur, Depth of field, quality anti aliasing, the correct background + a few minor modeling and texturing details and of course sound.


    Chang_sequence_1

  3. #103
    Join Date
    Jan 2005
    Location
    Vienna, Austria
    Timezone
    GMT + 1
    PSN ID
    eLhabib
    Posts
    4,395

    Default

    one word:

    SWEET

    keep going!

  4. #104
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Thanks eLhabib, although character animation is my weakest point, I am quite satisfied with this result.
    I started animating the hangar yesterday, lots of things to consider, I need a good timing and pace for all the objects.
    Keep you updated,

    Tora_2097

  5. #105
    Join Date
    Jan 2005
    Location
    Vienna, Austria
    Timezone
    GMT + 1
    PSN ID
    eLhabib
    Posts
    4,395

    Default

    Happy Birthday, Tora, and as a present you give to us some new screens of your progress!

    ...oh, wait, I think I messed something up here, YOU are supposed to receive presents

  6. #106
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,329

    Default

    Jou, Herzlichen Glückwunsch!

    (don't have to translate that, right?)


    But I like Martins idea of giving us new images as you have birthday

    ...So celebrate the day. Hope you've got as good weather as we have here in North Rhine-Westphalia

  7. #107
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Wow, thats really nice friends!

    I unfortunately don't have any new things modeled or textured, I have just rigged and animated a few things in the hangar- mainly the lifting platform.
    I will start working again on this animation in october when I am done moving to Berlin, started my new job etc. All that distracts me too much atm.

    Stay tuned,

    Tora_2097

  8. #108
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Hi guys,

    just wanted to tell you that I now live and work in Berlin and started to work on my animation again. I added better and more hard- and software to speed up my work too.
    expect new WIP's soon.

    regards,

    Tora_2097

  9. #109
    Join Date
    Jan 2005
    Location
    Vienna, Austria
    Timezone
    GMT + 1
    PSN ID
    eLhabib
    Posts
    4,395

    Default

    that's great news! hope you like living in Berlin!

  10. #110
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,329

    Default

    Great man!
    As eL said I hope you like your new home.

    I'm already happy about the new renders

  11. #111
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    Good to hear from you again Tora.

    Looking forward to seeing some more development!

  12. #112
    Join Date
    May 2006
    Location
    Germany
    Posts
    58

    Default

    Yes, it took me a few months but I am back on track! Berlin is great and my new job is great as well. Everything is settled for now , so I came back to my wipeout project with fresh inspiration and energy.
    I started on the exterior and track layout, below is a link to my first thoughts about it. needs an enormous amount of work still, but I can see the end of the road on the horizon.

    Click me

  13. #113
    Join Date
    Oct 2003
    Posts
    813

    Default

    oh man, this thing is soo cool, that any frame from your layout could be a wallpaper, for sure. can't wait for the final results as well, this thing is going to be tha bomb!

  14. #114
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,329

    Default

    yeha! You're back on the track, mate
    That stuff is already awesome, really, it already is!!

    This project is going better and better with every new screen you put here.

    Maybe you don't need any idea cause you already have enough, but I'll give them anyway:
    Add more small things on the ground later. Maybe some small buildings, maybe even some grass/trees (the future should go back to the nature ) but also some industrial stuff. And a lot of billboards and things like that (just browse the thread, there are a few links posted).

    And I'm glad you like your new home

  15. #115
    Join Date
    Apr 2004
    Location
    Edinburgh, Scotland
    Posts
    149

    Default



    need any more be said that is very very nice
    keep it up i can't wait to see the finished thing

    jospicy

  16. #116
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    Woo! The exterior looks great already! Once it has some more detail, it'll look awesome.

  17. #117
    Join Date
    Dec 2006
    Location
    Germany 2097
    Posts
    45

    Default

    Quote Originally Posted by Tora_2097 View Post
    Back to work.
    here is Qirex [R&D]. Feisar will be finished soon.


    Qirex
    All WipEout engineers in the world are thanking you every moment in their life.
    Your work cant be appreciated enough. For real! I dont know how to show
    you my respect. But this needs to be finished:
    I dont like the orange cockpit of the qirex ship. Please alter the
    color into dusty wine-red or something in that direction. (Ok, who am I
    to demand something like that, but I have to)
    10 years ago I dreamed of a WipEout cinema movie, but your movie
    is the thing Ive been waiting for. Shakespeare would say, that Ive
    only written words, but I hope you understand.
    with kind regards,
    qirex research & development

    edit: here are some bg's from a friend

    bg01
    bg02
    bg03
    bg04
    Last edited by qirex-rd; 28th December 2006 at 05:21 PM.

  18. #118
    Join Date
    Mar 2002
    Location
    Washington, USA
    PSN ID
    Hybrid_Divide
    Posts
    897

    Default

    Any recent word on the status of this project?

  19. #119
    Join Date
    May 2007
    Timezone
    GMT -6
    Posts
    21

    Default

    Dunno but those screenies look rad.

  20. #120
    Join Date
    Dec 2009
    Posts
    1

    Default

    Anyone in contact with Tora 2097? I'd love to see this amazing project getting somewhere but it seems like he's abandoned it. I sent him a pm but no reply.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •