SL, psygnosis, same thing, just-renamed after they were bought.
Even then, why are you so negative about a potential new wipeout game that you've never seen if it's made by a completely different company?
Crash "remakes" were done by an Activision owned company, and it turned out great, i think they were better than the originals TBH, and the DLC level for crash 3, is possibly the best level in crash history imo
Crash 4 is made by toys for bob, another Activision owned company that has never developed any crash or spyro titles (except spyro remakes) and to me so far, it looks pretty good in terms of level design, which is the most important thing for a crash game. And i haven't heard any of the original ND team working on it, but i might be wrong.
DOOM reboot & eternal were made without any of the OG DOOM 1 & 2 developers either, and they're both amazing games
Basically, my point is that even with classic game revivals/sequels can still be good even if the original developers are no longer with the studio, or a different developer making it.
I bet there will be another game in the future for sure, before omega hit ps+, there were around 700k? players on the first 2048 leaderboard, so it should have sold around ~650k copies or so, of course, that number is inaccurate because some people might never played 2048 and just played HD, or they played offline because leaderboards are server-sided and won't upload your times if played offline etc, and ~650k sales for a low budget remaster of a game previously on PS3 that barely sold 1m is pretty massive imo
My only problem with it is... if it ever gets announced & it's good, there's a very big chance i won't buy it over PS5 exclusivity... :/ Not worth paying ~$500 on a console for 1 game, and i bought a PS4 in jan 2014 and i barely used it until omega came out which i played for a few months. Not doing that again.