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3rd December 2016, 10:47 PM
#1
I've noticed when testing split that when both players have a weapon/utility equipped either fire/use control will fire the weapon for both players. (Example: I have fire/use mapped to player1 as Spacebar and player2 as gamepad button0. If either player picks up a weapon, both button0 and Spacebar will fire it. The same goes for player 1.) So say, if both players pick up a weapon (i.e. P1 gets rockets and P2 gets a turbo) at the same time (or have to option to use it) and player 2, turning into a chicane, decides to save the turbo until after the chicane but player 1 wants to fire his rockets. Both will use their pickup when player 1 fires his rockets.
Last edited by q_dmc12; 3rd December 2016 at 10:54 PM.
Reason: elaborating
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