by hand or S. Up, you choose. As long as they're done and we can see them. Try to keep the basic recognizable shape of the WO ships...
by hand or S. Up, you choose. As long as they're done and we can see them. Try to keep the basic recognizable shape of the WO ships...
Made one (it's ok), just need to add dimensions.
Working on ship 2 (32% completed)
Here's the concept drawings of the Cassandra:
Attachment 2484
And basic 3D model
Attachment 2485
Edit:
2 hours of work later:
Ta-da!
Attachment 2486
Ta-da no2 (Terrain at 99% (texturing and building corrections))
Attachment 2487
What program did you use for basic 3D ( blender 2.3 does that but no 2.57!)?
Gmax... A very old freeware version of 3ds max, and then I exported it to Max 8...
Sorry for the double-post...
How's this for a soundtrack:
http://soundcloud.com/rbng-1/mental
I've listened to all of your tracks (couldn't resist, i like it :)) and if you agree i can re-edit them to make them more dynamic like the game itself is (mostly i'll edit begginings... they're too long for game, but rest is really cool :+)
We have even jungle based track :g (Xpand's music is jungle type :D)
Thanks!
Yep, it's jungle alright! :g
BTW, not all of those are made with the game in mind. It isn't a playlist, but my whole music collection.
@zero: If you want to edit you can do it with Online (Here), Catching Air (Here) and Electric (here).
Are you ok with the mp3 files?
I'll make the rest of the soundtrack starting monday.
I know that they were not made with game in mind, but ok. So, yeah, i'm ok with mp3 and i had more tracks in mind than those you have chosen :g I'll begin now with editing8)
Well, if you're kind enough to tell what you were thinking? :g
I can send them too!
Oh I forgot! Meson
I can tell what i'm thinking now:
Shoreline is epic after little editing :nod:+
Electric sounds good too :)
Catching Air... hmmm... too much funk :D
Meson... toooooooooo looooooooong beggining (it's just my opinion), rest is epic:)
Online, mmmm... somehow i don't like it... don't be mad :|
Mental...i don't know what should i think about it :blarg Not my type :)
Open Space... you really like this percussion that i hear in couple of your tracks :nod
Emerald Light... good name, good track... i like it :)
Ok that's all what i think (i know i left some tracks). You can scold me later :g
btw. I already edited Electric and Meson (not Emerald Light :rolleyes:)
EDIT: Mmmm, i have problem with customizing Emerald Light for game as it is impossible to change anything without loosing awesomnes of this track :( I'll just leave it alone :)
Nice! Go ahead!:g
Yeah sometimes I stretch the beggining a bit. It usually happens when I have several ideas at the same time and want to put everything on one music! :g
I'm going to make more tracks especially for the game.
And Mental, well, I don't know what to say either... :blarg
Edit:
Uhh, Tell me what changes you wanted to do on the music, I'll change it in FL studio...
BTW, it's not Emerland, it's Emerald! :P
Oh and yeah!
I have Electric, Emerald Light and Asymmetrical in HD, and they sound really nice while racing... I also have Get On Up by James Brown, and that makes up some funky racing! :g
Ah, sorry for my mistake :g
As for changes i don't have anything that need to be changed and it can't be changed by me and Audacity (with emerald light there is no need to change anything).
Tracks that are good for game: Shoreline EDITED, Meson EDITED, Electric EDITED, Mental
Package includes Shoreline, Meson, Electric, Gliese 581:
https://rapidshare.com/files/2966852...sic_Edited.rar
Meson somehow didn't come out well... shoot me X_X
Yea, I didn't put any dimensions because IDK the range. But yea, at least I got it. You need S.Up to see!!
Two open spaces by the nose of the ship, think air cooled engines! (Take off X-Ray to see ship better.)
P.S. I'm thinking tri-hulled ships. Yes or no?
Well, let's see zero! :twisted :g
Feisar, can't you export in other formats?
Only COLLADA, is that ok?
Ok, I'll see if Max can import it...
zero, you're right, Meson's a bit weird, but the rest is fine! Good job!:+
One thing I can try, import to blender export to .obj