couple comments, questions, and inquiries
Seeing as how Wip3Out is such a freakin' awesome game (as most of you know) I have faithfully and religously (two for one..heheh) and obsessively played it since I was bestowed with its beauty last Wednesday. I have unlocked 2 prototypes (Vector and Venom) and have unlocked Phantom Class..But this is where my first question comes in: I beat every track with Assegai on Rapier and that unlocked Phantom Class...I thought you had to beat all 64 tracks to unlock the next class..but i guess not..
Anyways, this is kinda a poll: I love the way the Prototypes look does anyone else like how they look? Or am I the only one?
Next...
Does anyone else detest Stanza Inter the way I do... It is a very frustrating, but challenging course, its not so much the course but the attitudes of the other racers..they seem to be more competitive than any other track here, viciously wiping me out with everything they have..And thus, I hate this track.. :x
This is a strategy question: how in the sweet wide world am I supposed to win with Feisar and Goteki in Rapier and Phantom modes...I really need help with this..
Lastly, do you get a reward for beating all the challenges? I was just wondering if it is really worth the pain to go thru all of them..Do you get more than the satisfation knowing you killed them?
Thats all folks.. Please help me with any you can..I need some answers to further my advancements.. Oh and one more thing, I plan to battle on the tables soon..So be ready :)
Im Out-
pirhana59
Re: couple comments, questions, and inquiries
Quote:
Originally Posted by Pirhana59
Anyways, this is kinda a poll: I love the way the Prototypes look does anyone else like how they look? Or am I the only one?
Most people here like the look of the prototypes, you'll even find that Lance is a big fan of them.
Quote:
Originally Posted by Pirhana59
Does anyone else detest Stanza Inter the way I do... It is a very frustrating, but challenging course, its not so much the course but the attitudes of the other racers..they seem to be more competitive than any other track here, viciously wiping me out with everything they have..And thus, I hate this track.. :x
I love Stanza Inter. Scraping in the tunnel chicanes at Phantom speed is sure an adrenalin rush. But if you think those are competitive oponents, wait until you race in the fourth prototype at Phantom speed. :lol:
Quote:
Originally Posted by Pirhana59
This is a strategy question: how in the sweet wide world am I supposed to win with Feisar and Goteki in Rapier and Phantom modes...I really need help with this..
These are slower ships, so their slowness should make it easier to race without banging into the walls. Believe me, with some experience all races are easily beatable in every class and with every ship (with the exception of LS104 of course ;) ).
Quote:
Originally Posted by Pirhana59
Lastly, do you get a reward for beating all the challenges? I was just wondering if it is really worth the pain to go thru all of them..Do you get more than the satisfation knowing you killed them?
Sorry to disappoint you but you won't get anything. :-?
Quote:
Originally Posted by Pirhana59
Oh and one more thing, I plan to battle on the tables soon..So be ready :)
More competition is always welcome. However, I'm afraid that the first time you'll post your times you'll be astonished by some records. This happened to almost every member here. It's incredible how much one can improve when competing against other people's records instead of just beating the machine.
PRACTICE LEADS TO PERFECTION !
Re: couple comments, questions, and inquiries
Quote:
Originally Posted by xEik
Quote:
Originally Posted by Pirhana59
This is a strategy question: how in the sweet wide world am I supposed to win with Feisar and Goteki in Rapier and Phantom modes...I really need help with this..
These are slower ships, so their slowness should make it easier to race without banging into the walls. Believe me, with some experience all races are easily beatable in every class and with every ship (with the exception of LS104 of course ;) ).
One thing that will really help you win with the slow ships is Hyperthrust. The slow ships are also well known for their seriously powerful shields, which means very large Hyperthrust batteries. As xEik there mentions, they're easy to fly without hitting the walls, so all you have to do is learn where to use the Hyper to the best advantage. Once you've got the hang of that, it's not too difficult at all.
Quote:
Originally Posted by xEik
Quote:
Originally Posted by Pirhana59
Lastly, do you get a reward for beating all the challenges? I was just wondering if it is really worth the pain to go thru all of them..Do you get more than the satisfation knowing you killed them?
Sorry to disappoint you but you won't get anything. :-?
Well, actually, that's not _completely_ true. What you unlock is the combo challenges.
It's a cycle, and it goes like this:
You think you're really good at WO, then you try to beat all the challenges. When you've got all them beaten, they give you the combo challenges. Then you realize you're not all that awesome. Once you get them beaten, then you think you're good again, so you go to put all your times in the tables here, and you realize again that you're not all that amazing. So you try really hard to get all the 1st place awards in the slow classes, and you pull that off, and you think you're good, so you go to take on the fast classes and...
Well, to wrap it all up there's only one piece of sage advice. And xEik is around to make sure we never forget it:
Quote:
Originally Posted by xEik
PRACTICE LEADS TO PERFECTION !
Re: couple comments, questions, and inquiries
Quote:
Originally Posted by Task
One thing that will really help you win with the slow ships is Hyperthrust. The slow ships are also well known for their seriously powerful shields, which means very large Hyperthrust batteries. As xEik there mentions, they're easy to fly without hitting the walls, so all you have to do is learn where to use the Hyper to the best advantage. Once you've got the hang of that, it's not too difficult at all.
Hmmm, I'd say don't use Hyper and use that shield energy to complete the race without pitting once. You save 3 seconds by thrusting, and lose 6 by standing still in the pit lane waiting for all that energy to recharge. Besides, Hyper tends to make a huge speed difference with the slower ships and then you'll end up hitting walls. And it looks really bad when you hit walls with a FEISAR.