Slipstream GX:Super speedway and Mach 1 Speed Class proposal
This plan view is of a track that could be a superspeedway in Slipstream GX
While the picture linked is rather bare(the track is made of wire/paper-clip),this ensures that interpretation of what and how the track should be like is open-ended.If anyone wants banks(and maybe even outward banking),the track can be moulded to fit
Anyone mind if I create a ship that has,for some reason,airbrakes whose turning ability is much greater than normal steering?(in this case,airbrakes are the main form of steering(PirHana 2048 Prototype-like),the normal steering now has the role of...the airbrakes. It adds to the airbrakes)
Also,with the super speedway idea and what I feel should be some super speedways having ridiculous track lengths of say,in excess of 50Km,anyone mind a Mach One Speed class that can only be used on specific tracks(like Speed Ovals[think the first Prototype Track that used the special craft in WipEout 3])?
Now to shoot down some ideas:
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That just gave me another (and probably more plausible) idea: A Tron Legacy style ship that you can unlock. The lights would be FEISAR colored, and it could look like a cross between an AG Systems Fury* and a Goteki Fury*.
And let it break the game by having a solid vapour trail that other ships can collide into,eliminating them?
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The Top-View of the first ship kinda reminds me of those Veritech drawings in the Robotech RPG books. Maybe as an easter egg, one of you guys can make a hidden Veritech (and paint it in FEISAR colors). It would be bloody-awesome to fly (especially since it would be like flying a Pir-Hana with FEISAR handling and Goteki thrust)
With respect to game balance,a craft with Piranha Speed,FEISAR handling and Goteki thrust means that the craft...has Icarus grade shields,or maybe even worse(This assumption is based on the maximum of 34/40 stat wise that AG-Systems and FEISAR had in WipEout Pulse/HD,the best/worst case scenario being 9/10 Speed,9/10 Handling,9/10 Thrust and 7/10 Shield,the worst/best case scenario being 10/10 Speed,10/10 Thrust,10/10 Handling,and 4/10 Shield
TinyURL. Fake Physics, cheap Forests, and another Old Post
I came up with a new idea involving forests:
When making a large number of trees, instead of making it multiple individual trees you can make multiple groups of trees (each group being a single two-planed sprite). This would only work for trees that are off in the distance, though. The closer trees should still be individual.
Hopefully, this idea should improve performance on tracks that are in forests.
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Also, here is my friend's lecture on Fake Physics
Summary:
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By "fake" it is meant that these block-objects are not following a consistent physical law. They just react to certain situations in a way that makes them "look" physically believable.
Remember that the part I want you to see starts at 2:39 (minutes:seconds), but you can watch the full thing if you're interested.
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Next, here is TinyURL. I'm showing it to you all because the URL for this thread is so long.
Here is the shortened version of this thread's URL: http://tinyurl.com/6nvv57f
And the preview: http://preview.tinyurl.com/6nvv57f
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Finally, I had to dig up another old post. Sorry guys :(
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Originally Posted by
Xpand
But I'll probably repeat the LAAG and Calculus exams because I'm pretty sure I've failed those... Lack of cold head during the Calculus exam and I'm going to fail LAAG due to only 4 days I had available for studying 3 months of stuff...
Perhaps you're improved modeling skills might help you out with LAAG.
Also, you use Illustrator, right? I have CS4 on my computer, and I can come up with some pretty cool stuff, such as Kilogons (1,000 Sided Polygons)
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And before I confuse any of you, I use commas to seperate thousands from hundreds, and use periods as decimal points. Examples:
"3.1415926535897932384626433832795"
"If you have at least $1,000,000 then you are a Millionare."