Well I've just got back from what I could only describe as a mixed bag of a demo with the new top of the line Sony LX9000 3D TV.
Naturally it takes a few moments for you eyes to adjust to 3D when it's turned on, and the majority of the first round of demos were shown first in 2D then in 3D.
Sony's polarized/LCD shutter glasses didn't seem to have as much light loss as has been reported, I kept slipping them on/off at the demos start to check this and it was minimal, they did give a slight bronze colour cast to the picture,[ I know you could fix this by adding more Blue/magenta in the TV's settings to get everything back to 6500k ] but unless you a stickler for truly correct colour it doesn't impede you enjoyment.
They seemed rather heavy in your hand [guessing about 60g] but felt fine once worn, even if you wear specs like me, they are the wrap around type, so light from anywhere other than ahead if filtered out.
I'm not so sure if sweat/fog build up if worn in a hot room might be a problem as I didn't have them on long enough,but I have a small feeling it might.
What the games looked like:
Well they showed Motostorm Pacific Rift 3D first , it was pretty cool for the majority of it, but in certain sections it was if the 3D effect lost tracking [hard to explain ] and your eyes received a confused jumble of partial 2D/3D at the same time.
The same effect happened when you changed seating positions while viewing 3D [Yes I tried that as well ;) ]
Overall it was a worthy advancement for that game, I still wouldn't buy it though .:)
Wipeout HD
Well the promised playable demo would of happened if they hadn't taken the only PS3 in the country with it installed to an in house Sony event, I was told to return at another date when this PS3 returns.:frown::-
They did have another PS3 with a none playable version so that's what I'm describing .
If you play Wipeout HD in close or far view your going to love the 3D version.
Strangely although HD was supposedly the only one made into a 3D version the demo showed some FURY tracks in 3D , go figure.
Watching craft BR in 3D is great , some tracks look better than others in 3D.
Generally the darker ones are the best, Vineta K F= good, Sebenco F= The best , Metropia F= good., the under-laying humps & bumps of the tracks really stand out and look good, for the most part.
Opposing craft were a revelation in 3D and put a whole new perspective on HD, they did sort of have a bit of a paper model look about them but I think that had more to do with the TV's set up [contrast set too high]more than anything else.
Mines sort of stuck out more, but they flashed by so quick I didn't get a real good look, and green has never been and easy colour to focus on.
I occasionally saw what I would describe as a concertina of planes/levels effect,[Metropia] where depth would suddenly disappear back into the flat front plane , then go back to 3D , it depended on the track and where you were on it.
It only happened briefly, usually when the crafts nose was pointing up after a jump or a weapon hit
But the jump/chicane on Ubermall F made me almost lose my breakfast.
Oh brother, it was a real close thing too.
I'm not sure what cause that, and it's making me queasy just thinking about it.
I could bore you senseless [if I haven't already :rolleyes: ] with more stuff .
But mainly
1] I really pressed the Sony guy, and he was adamant that the PS3 will do 3D at 1080p when the software update comes out.
2] The TV processing of 2D material into 3D "On the Fly" still needs work,the processed version is not as smooth, seems jerky [suspect different screen refresh rate the cause] and there are other focus abnormalities when in 3D.
YEE HAA!
I just got this message from my mate so I'm back into the city to PLAY HD 3D!!
Hay dude,
Sorry I wasnt around when you went in for your demo today. If you around the city come after the
demonstrations finish (4pm) and ask for me (Jonathan), if im not too flat out ill pop the actual playable level on for you.
I'm there normally Monday -Saturday, but hay everyone needs a few days off now and again.