still possible to get in top ten of vineta k, i did last week with a 17.87 without boost select boost. My previous time was a bsb with 18.11 i think. Just gotta keep at it and make sure you get the Brs and the right lines;)
Printable View
still possible to get in top ten of vineta k, i did last week with a 17.87 without boost select boost. My previous time was a bsb with 18.11 i think. Just gotta keep at it and make sure you get the Brs and the right lines;)
Hi Connavar,
do you have an idea when you are going to change the ranking system for empty cells. For moderate players it almost isnt possible to reach the 450 points unless we delete all our "bad" records. I don't think that that is your goal.
prttoettoet
I didn't realise you could still do the BSB shortcut without actually BSB'ing.
I stand corrected. :)
Does anyone know if Connavar is still alive and working on his programmupdate ?:frown:
prttoettoet
[QUOTE=Connavar;110913]2. Each mode/track/class combination gives scores to all players in that combination:
Everyone gets this score:
1000*exp((best-time)*9/time)
Hi Connavar, could you give me an example with numbers of your ranking-formule, e.g:
Single Race, Phantom, Tech de Ra reverse
Best time: 1.55.62
My time: 2.09.88 :turd
My points: 372
Thanks
prtoettoet
Please just WAIT, as I said earlier, the formula is being changed, so why are you
asking how it's currently working? In 1 week there will be another update, and
everything will behave correctly.
Hi Connavar, youre stille alive:hyper
I have made an excel-file with my times and the recordtimes so I can see where are my worst (almost everywhere) records.
I will be patient and already thanks :nod
prttoettoet.
@ Connovar. I think the formula works fine. Its just the 450 base default value that needs changing. Either a lower constant or maybe something like an average of your worst 10 records for a variable.
@ prttoettoet. Here is your example:
Convert the times into seconds. Best time = 115.62. Your time = 129.88
Formula then becomes: 1000*exp((115.62-129.88 )*9)/129.88 )
= 1000*exp((-14.26*9)/129.88 )
=1000*exp(-128.34/129.88 )
=1000*exp(-0.988 )
= 372 when rounded.
exp = the number "e", 2.71828.
One quick thing connavar about detonater scores. On your site for example you could have say 58.77% for a score but on the in game records it only says 58.7%. how is the last digit right if it doesnt display it in game. Now when i type a score in it automatically goes to 58.70%, because of the last unknown digit.
prttoettoet: how about jacking into the MATRIX?
Then you can see an overview of your best and worst records.
Reezy: don't worry about the formula, I had already found the proper solution
2 months ago! But I implemented this version because it's a lot faster.
(Thanks for the explanation of the current formula ;) )
XBARNSTERX: it's a float error.