Oh yeah, that's right... Damn my cloud head...
Oh yeah, that's right... Damn my cloud head...
hey folks idea!, how's about we ask robb foxx if we can put the animated wipeoutzone logo on a few billboards? (we might've to ask novide too as I think he was the one who animated it but yeah let's do that no?)
I support the motion.
I like the idea! Just give me the animation frames and I'll take care of applying them to the bilboard and animating the image!
Great idea, maybe we can intregrate it to the website aswell.
@Xpand : Can you give me other views of Solaris, pkease? I'm kinda stuck with the side view right now.
Here you go. They are all transparent png, so you don't have to worry about cutting out the white background.
http://www.mediafire.com/?gkc6zoqb1xg45t7
so, do you hane any idea to make this ad better than the first mashup ? I think that i can use metal-like background but i want your opinion before restarting to make the picture.
Well, I have this:
Attachment 6559
Maybe you can make something in this style perhaps?
Can i take this and modify it to make an ad out of it? But i might use a metal background for it.
Xpand, that picture is a little dark. Do you think you can brighten it up a little?
Edit: I decided to cook up a slightly modified version (slightly improved color, brightness, and contrast), however the attachment system doesn't seem to approve :(
So, I had this thought... Is it ok with you guys if I make a version of Porto Kora for the game? I really like the track, and since the plans are available on-line, plus having WO3's as a visual reference, it would probably be an easy task... At least for the modeling part...
Ah man... i just disappeared... sorry bout that
Well, how far behind am I?
Welcome back FEISAR Rocket. Looks like you rocketed a little too far into the future. Much has changed, my friend.
--- Off Topic ---
I know that this isn't the right thread to ask this question, but I am looking for a download link for 'Messij" so that I can play it on my computer. Does anyone have it?
You can find Cold Storage's work here: http://www.coldstorage.org.uk/music.html
http://www.icecubes.org.uk/mp3/messij.zip
Thank you, now my life is complete.
Somebody help meee! I've run out of bugs to fix in SSGX on this boring sport camp xd Not only that, cos photoshop is not working i can't make anything else in exchange xD Anyway, full optimization of ship place checking script and navigation system is complete and i guess it can't be written any better :P Many lines of code replaced with just a 3 'for' loops ^^ Hmmm... maybe I'll just try to improve AI to be almost ready for everything if only my netbook will somehow manage to degist it...
I'd say work on the AI to make it "smarter". Make it judge its moves on their own, or to use other ships as reference for their position, instead of a pre-programmed path, or instead of using the current node system which works pretty well, but takes a lot of time to set up. Maybe using a set distance from the track wall just for guidance and a way to increase speed if a ship is at a short distance from at front so the front ship can be overtaken, or if a ship is at a short distance behind so it can avoid being overtaken.
Yeah, like Xpand said, make the AI smarter, but also maybe a little bit more "human". Let them make a mistake in breaking/steering from time to time, at least on easy and medium difficulty, you know... Something more individual.
Some minor changes on the website, placed a text list of our pickups so far.
Oh zero... Maybe you can start to code the pickups ;)
Attachment 6560
Is that a statue!? WHAAA? :g
Haha awesome idea. I love it!!
I made the basic plan of a track a while ago and showed it to you, xpand.. I haven't done much work on it since. I finished the basic landscape but I haven't created any buildings even though it;s been so long; I'm guessing a combination of school (pointy end of year 12) and just general laziness. I also am not very good at doing buildings, so I may need some help (not that I want to offload it to someone else just because I'm lazy - that's selfish XD)
I will try and do more work on it in the coming weeks, but I can't promise anything.
Take your time.
This, believe it or not, is Porto Kora with the correct length and elevation! It took a bit of in-game analysis but the basic track is done.
Attachment 6561
It's a fairly easy track to make, actually. Even the terrain is quite simple. And with all the references available.
Which game is Porto Kora from?
Wip3out
[[WIP] - HuBian - Pavilion (Starting point) re-entering]
Yes yes the elevation charts. I know. But I still have pictures of Scribe Hall, Bamboo Run and Woodwork Split in queue.
Looks awesome, Type. You really have a hand for this. I hope your track idea can get ported into the game.
By the way: Do you think you can design another logo for DC, Tristans or Delcor City?
Hmm, all I really need to make tracks is actually the top elevation chart. Otherwise it will be like building a house from the roof...
Looks pretty cool, though...
The only thing I see is that it's waaaaay to tight. That one speed pad sents you right into the wall. Also you have to make sure the track is raceable at least on phantom speed [and increasing @ Zone].
And like Xpand said... Do a bird-eye view sketch :)
Hey guys, im doing ship model and im curently stuck with texturing.
can some1 give me few sponsor logos or maybe team logos.
anything just to stick it to the side of ship to fill empty space :)
Hey man, why not using a photo editing tool and create a few logos by yourself to stick them to the ship.
I anyway suggest we should think about self-created fantasy trademarks & logos to fill up the game with ship decals and advertisement to give it a little more life. Could be something funny, scientific, related stuff to Wipeout, maybe even add a little easter egg just to add some fun details to the game.
Do we have history's ready for existing teams? Like iFreet, Zepher, Amphithere, Logos, Solaris, Cern & Helios?
ok...i thought maybe some1 already made some :)
ty anyways.
Nope, that's what this thread was created for.
amphithere has a story, Cern is a joint russian, and swiss team based in the CERN facilities in switzerland crewed mostly by disgruntled former qirex employees (who quit when tigron took over) iFreet is Moroccan... I envisioned it to be sort of a pre-cursor to mirage, in spirit.
Hmm yeah their origins.
Sorry, didn't think about this thread. The only thing I had was a list of short stories TypeProton created for potentional teams so I thought we have stories for the teams in development finished...
hey, any tracks need describing?
Xpand, I been working on a track lately, and got me a map book, so i can make a map basically (can make drawing more "descriptive"). Meh, how is everyone doing?
I know that this is off-topic, but does anybody have an FX-400 Icarus logo in .PNG format? Don't use the forum's upload system, it will just convert it to a .JPG
Here is my email address: amaroqthewolf@gmail.com
@feisar rocket
I don't exactly know if we have any description finished for a track so yeah if you like to, go ahead. You can find the locations of each track in our Docs. But maybe the authors wanna make a description of their own track by theirself ;)
BTW zero, any updates on the ship's animations?
Xpand, how's the soundtrack going?
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Also, does anyone want to do a little Role-Play for Slipstream GX? Not only can we have some fun, but it will help us develop the story, both the backstory, midstory, and forestory (and yes, I made up those last two terms).
Just to be on the safe side, mabye we should do it in a seperate thread.