haven't you got Fusion there in japan? :eek
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haven't you got Fusion there in japan? :eek
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Hisho, please give the campaign a rest, we all know about your disappointment that some of the games are not available in Japan, but the Studio Liverpool people who are members here have already read your several previous remarks on this subject, and in any case do not have the power to change the marketing strategy, which is the responsibility of SCEE. You need to make your case directly to SCEE, not to SL, and not to us.
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sorry about that, lance..:rolleyes:
I'm sorry that I felt the need to shout. :D
You know what else I hate? The level design. It's so hard to navigate the ship without hitting the wall so many times. Most of my shield energy goes away by doing that. It's very irritating.
Hmm. Does anyone else have this problem?
I can't seem to navigate the tracks on fusion without scraping walls coming out of, and sometimes into, corners, but untill now I always assumed it was because I was a bad pilot.
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You do realise that mikrucio was already banned for that post and can no longer be either polite or impolite, right?
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Air brakes constantly, yep! Is that a bad thing?
I do well on WO3, I can make it around most tracks without scraping my fantastic pink Qirex...
You shouldn't use the airbrakes for every corner of course (this also depends a lot on the craft). There are many curves where airbrakes aren't necessary and then again many where you have to use them with no exceptions.
Just don't use them too often and you will scrape a lot less.
Should I practice with something like Van Uber first?
I'm thinking that maybe I should run through Fusion and build up my skills in the same way I did with WO3: Start with a ship that has an insane amount of control (Assegai) and then work through the ships to end with the big, heavy, hard to control things like Quirex. Problem is I don't know what this list would be for WO:F.
start to practice with feisar, (van uber it's quite difficult to race with, because of its paper shield) then gradually upgrade it from race to race, so your ability will increase a lot as you go trough the championships. That's what i did, of course.. ;)
Ditch the quote, man.
I don't hate anything about Fusion. It's a WipEout in its own right, and shouldn't be abandoned.
I hate the way the ships drop after a jump, like they've been slapped down by an invisible hand, unless you are above a certain speed and then flying out of the level becomes a real possibility, especially on Vohl Square 2.
Yeah. Same goes for Pure and Pulse -.-
I hate the way there is no wusswagon, makes it feel totally unreal, and the wusswagon was part of the best wipeouts.
Agreed.
If you go back to the middle of the fourth page in this thread I went ahead and revised my own list. I figured since I'm older and had time to mature and reflect on the series throughout, I'd update the things I don't like about this game.
Which, by the way, is still in the top class of PS2 racers as a whole. (It's better than Mega Race 3 at least! ;))