excuse me i've miss this detail, so you tell us that the new ships 3 skin don't changes just livery colours like the old ones but even geometry? or i've misundestand? so the new models aren't only 12 are 12 x3, explain this please
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i hope they are super ships ...available for all modes and online. and they keep the old ships mixed in too, so i can see everybody throw a fit lmao.
relax guys, just wait for the pack. im sure everything is under control.
NO
super upgraded ships NO, it was happen once already , and the result wasn't happy at all ( fusion anyone? )
just hope if that's true the other supposed models designs are smoother and less " raw layered & blocky " , more racing crafts less heavy duty machines
you two : darkfearytales and TheFrostE are thinking that the 2 upper ships that we see locked in the video may be better, with more Red bar stats? and different model too?
that's a possibility, so the first to unlock the last ships will be superior for a little moment, and i hope it's not the case
no i did just saying if really exist any other ships locked better to be better looking than most of those i've seen already
i was just making a joke actually lol...since people are so afraid over this expansion right now :p
have someone of you noticed what's actually there're under the new black selection screen menus?
those " flames " silhouette effect...
are indeed w3o models, take a right look, you can clearly see the w3o icaras model then the ag-sys then if i'm not wrong piranha last
pretty interesting, ain't?
you're right, that's a nice background but i saw the icaras and assegai from HD (or pulse)
here the link
http://dailymotion.virgilio.it/video...d-f_videogames
to not travel trough the 2 previous pages.
yes
at 3:42 you can see the icaras silhouette start in the background you can see it by the inverted wings and body shape, then at 3:46 you can see it morphing into the ag-sys if you pay attention, cause you can see the body get some bulky " the nose tip " and wings slightly changing, then at 3:50 after disappear some seconds the silhouette re-appear in what it seems the piranha, i can say looking at the " condor beak like " hull/nose, then just at 3:54 like for just a millisecond before disappear change again in what it seems a 2 hull shape very similar to assegai...probably all this couls be just my imagination, however try to look by yourselves!
Use direct link
And no, there are only two ships shown in the background where you mention it:
Icaras Fury
AG-Systems Fury
thank you for having torn my dream of have the old w3o models back in full hd glorius style:(
just kidding:g
if that's icaras new model silhouette then it's cooler than i've considered, excluded that goddamn offroad rally racing headlight
Thx.
But the player is funny, trying to find excuses for its very poor play :
- I probably didn't choose the best ship (AG-SYS man !!! how could that be a wrong choice !!)
- I probably didn't choose the easiest track (talon's junction is the easiest track of that DLC !!!)
Moreover, the guy don't seem to understand that it is a expension pack.
PS : don't use internal view when playing that bad ... I'm sick !!!
Yeah too bad he was trying to find excuses, but he played in VENOM,
so yeah AG-Systems wasn't the best ship.
Lol, you're tough, mates ! Thanks to this guy for showing us some fury stuff ;)
a quick (bad quality though) video of modesto i found by googling :
http://www.viddler.com/explore/PSUniverse/videos/369/
Not so "flashy" like Talon's transparence effects, but it's to bad it's not even a whole lap u_u
It really is beyond me how these people, people who definitely ARE into gaming, otherwise they wouldn't be at E3, all crash and burn on venom... :rolleyes:
Why the **** are the tracks becoming so narrow? Feels like your caining it through these tiny alleyways, where you have zero room to overtake.
Hmmm, true. But the ships look ****ing massive on the tracks, compared to there Pure and Pulse counter parts.
already seen ;) however thank you
man this guy is even bad than the french guy in the other video:clap, i wonder if at E3 there was any serious WO fan, if i were there sure i'd have past ours & ours playing and taking shots & videos
i was trying to find out if SL have kept those cool graffiti on the end part of modesto tunnel and track surface
Damn, seeing these videos make me sad, they make the game look really bad,
super slow, uncontrollable and antifun, while in fact it's the exact opposite.
Yes it appears that track management got there act together and used a high pressure hose to spray the **** off the walls. Zero tolerance to Graffiti in the FX-350 League these days.
No, you wouldn't. You're only given a set amount of time to play before it's on to the next person.
Too bad E3 means that every greasy-faced Gamestop employee shows up with his emo girlfriend, monopolizing the games and keeping those of us actually in the industry from doing some work. (And no, that is not a reference to darkfaerytales.)
NOOO that was my favourite feature of all the track, if even not of all the tracks! it gives the track so damn character!!! so cool suburban futuristic graffiti :( noooo
COOOLIIINNNN!!!!
please give us a patch to add the graffiti to modesto...at least i hope the subway train stay there
Hey guys I played this at e3 and I will post the videos I took later today. The only issue with e3 was that most of the new content was not unlocked at the show. Only the first event from FURY was unlocked. As you know its not easy to play new tracks and unlock stuff at a show like e3 so coverage will be limited. I even tried to go in racebox and yes most of the new content was locked. That said.. what I did see was GREAT. The new modes, the new ship designs, the new HUD, the two new tracks I saw (talons junction etc.) were GREAT. Ill post more when I have the video link ready. Just know that they delivered and real fans like us will be satisfied. Supposedly the release is set for this summer.
Can't wait for those videos. Sounds amazing! :)
This is out of the blue, unexpected, but welcome to wipeoutzone and thank you a lot for your time :)
I hope you play a little better than the French guy (Which was ok...) or the other one on Modesto :blarg ;)
Honestly man I sucked. I was playing the game standing next to the games director using default controls and I had not played in weeks. Here are some extended impressions I wrote up. I left the video at my home office :? so when I get back I will post them up. I was very impressed at how much they crammed into this update. Not many updates are as robust as what they are planning. I asked about how they will price it because the update is HUGE. Should be interesting. I have lurked the forum for a while mostly getting tips so its actually cool to have something to contribute.
Weee, Fallback! Feeding our craving for news a bit at a time. I can feel the suspense... :)
Thank you for your review Fallback. It was really good, espacially the way the content will be handle during online event (it is as I imagined though, with a message when trying to join but not before or by excluding races with a filter).
PS : waiting for videos too n_n
http://static2.filefront.com/images/...ptpkkzcqvm.jpg
Yeah right. Luckily I don't understand any french (no offense), hence I
could consentrate on the stuff. xD
@Fallback: Welcome over here! Good article. :)
I don't understand why they'd include zone only tracks. So no time trial/speed lap available on these??
They've got a new mode: Zone Battle, these four tracks are much better suited for it than any other track in the game, except Anulpha Pass and Moa Therma.
These four tracks were also Zone only in WipEout PurE.
I don't really think that doing TT and / or SL on an abstract track,
no surroundings, no humans or whatsoever, fits into Wipeout's
(narrative) universe. What's the meaning of doing TT / SL on an
abstract track with respect to Wipeout's universe?
Btw; Welcome on board!