I'm loving the look of this so far, and it's only the preview build! I've also got something I can use to put together a template for the guide now, I'd like to get that done as soon as possible after release.
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I'm loving the look of this so far, and it's only the preview build! I've also got something I can use to put together a template for the guide now, I'd like to get that done as soon as possible after release.
If I am honest I would guess my boss and sony marketing would frown on the preview code being passed around, but I can check this week.
If I just say 'yeah no problem' likelihood is I'll get in trouble somehow... :D
You know where to come if you need anyone to test the Hard mode AI later on though ;)
Teams update! Go check out pictures from the ship select screen (which I took with my digicam, but the quality turned out quite OK) on my games blog - www.eLhabib.at
enjoy!
Wow, the Qirex has gone back to the old design. In fact, it looks almost identical to Puma 2!
I don't know if you can answer this one its a little specific, quakes, do they still smash your ship even if you are 100000000 feet in the air, off the track, no where near the ground, with the birdies etc lol
in case I will be hit by a quake while in midair (chances are slim, only saw 2 quakes in total so far), I will let you know the answer to that ;)
Oh one last thing about quakes, I hear it is not possible to turn your ship around and fire it backwards, can you confirm that? Also is it possible to turn your ship around and fire ANY weapon the wrong way?
As ASA way?, which I`m hope not in near future!
stevie;)