Realistically yes, DLC should come and in the mean time the update is a brilliant marketing move. There's no doubt about that.
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This was a patch not DLC, yes it had some 'content' I guess with badges etc, but the DLC patch / update / thing is separate.
In short there is DLC in addition, and no I cant tell you what it is or when or any other details, sorry (its for others to announce, not me) but people wont be disappointed, hopefully it will be announced more than a day or two in advance of release but thats unfortunately beyond the controls of the team.
Great. Thanks for the clarification. I'm sure it's appreciated by many after my doubtful reponse. I shall be less sceptical in future.
I understand where people are coming from, as do the team. As developers we want news out there, marketing, people standing shouting from the roof tops about whats coming. But its not our remit, its the job of others to 'promote' thats what they get paid for, so whilst many would like to say things, they cant. Indeed its a reason not many of the team post on the forum often, we'd likely let things slip :D
Regarding the patch not being perfect, there are some small issues (the initial lock up happened to me :( ), I trust they'll be ironed out. There are also some things people are experiencing that others arent; I cant find a difference in the ships, and I'm assured there isnt one, likewise the weapon regularity etc. I'll have a look next week, but all I will say is, IF the ships had been altered (or weapons), even just one ship, it would have almost certainly been in the 'patch notes' we are upfront about such things. If there is an issue it could be a by product of something else, for example the BR online is affected by online code, so a change for something else might have an effect, meaning it can likely be looked into.
I think patches like this, be it Wipeout, or another game, are by their nature often going to seem like 2 steps forward with one step back. Personally I see it as two large steps forward, and one tiny stumble, that will hopefully be ironed out.
Colin I Love You, would You marry ME?
haha uhm
my fiancee wouldnt be too happy :D
the more the merrier ^_~
Well from what I've found most of the issues seem to be online. I was hideously frustrated last night so I did some offline stuff (bit of a novelty actually:)) and the ships in offline mode didn't seem different, I could BR to my heart's content and those bastard mines weren't (quite) so troublesome.
Glad to know they're trying to get things sorted. My precious wipeout needs feels less precious without online play...
Offline ftw!! :D
Colin thank you for your time :)
I didn't update yet, seeing the comments of the fans. I expect the 1.31 soon, but fixing that starting problem, and some others, would be a great update of course.
And having the expected DLC would give more hours than the 100 i have now. As i said in all posts mentioning my desires for DLC, i expect classic tracks (altima vii, gare d'europa, or others) more than pulse ones.
[QUOTE=JABBERJAW;120694]It is possible that Arnaud and others do not see a difference in the handling because they play first person, and use alot of different ships, or there is none? Playing in third person allows you to see your ship and it may look different as it is turning.
I have always played in first person ,well until the patch, when you view can mysteriously change for no apparent reason [a race ruin er if ever there was one]that's happen twice now.
There is a difference with the handling when online, a bit stiffer and the craft seem to sit slightly lower to the track [ I had one race on Anulpha and it was if my craft was partially sunk into the track when on the overpass],BR's are a lot harder to do ,it's as if the response from the controller has been slowed down [in the steering from the D-Pad,I don't know if the sticks are effected] ,just a fraction ,but enough to effect BR's
The analog stick still works like a charm for me.
there should be a thread with our "wishes" for this new download to come...
i would like to see some sort of trial mode (sort of the ones we have in sf4) were we could unlock some videos and conceptual artwork.
this way i could learn some tricks to drive better and unlock stuff :D
p.s: I play mostly offline so...
Isn't there already such a thread?
Colin is that kind of person that when comes out to talk brings always the light and good news:beer
i've quoted the best part of the post, i believe ( and hope ) after all those threads and polls about what's people's favoutites tracks and ships and the return of the missed modes, it's quite clear what the people's wishes are, coming out with such assertion which ooze confidence and positivity , it speaks long way i think
heeheh i hope your personal tastes gave contribution Colin ( ehm cough statenpark coughcough );)
Don't ask for eliminator mode anymore, it already exist now, it's named : multiplayer races ;)
20 laps no absorbing, boum boum boum :bomb:bomb:bomb
Grrr >: ( I just finished listening to the newest PSNation podcast and Glenn (one of the two hosts) knows what it is but he can't tell us. Quickly... berate his inbox!
psnation.org
Interesting. That means it is coming soon, if he knows already.
Good :)