I would guess so.
I've noticed all sound effects now echo while you are in a tunnel section - like in 2097.
From what i remember it wasnt wip3out but in SE.
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I would guess so.
I've noticed all sound effects now echo while you are in a tunnel section - like in 2097.
From what i remember it wasnt wip3out but in SE.
Nice list, but let us not forget SE's magical ability to send the wuss wagon after you when you crash side on (for example, corner 1 on Gare D Europa) and is it me or do you recieve more damage from crashes in SE? I always seem to struggle to finish a TT race with sparing use of hyper thrust, maybe the Qirex just doesn't do what it's supposed to in SE. In the term "enhanced physics" do you include crashes not slowing you down properly? In SE it seems you can continue from a slight crash at nearly full speed, rather annoying feature to be honest. Oh and on the AI thing, it always seems the lead ship manages to pull several seconds away from the rest before you get to the front, it's also always very difficult to pass and leave behind you <-- the reason I gave up on SE's single races :?
By enhanced physics I am simply refering to the ability to fly much higher than was possible in WO3. It's also generally easier to gain altitude on smaller jumps.
Lets not look too much into it eh, this isn't a scientific study! I started this thread simply as a guide for those who wish to know why it's worth getting WO3:SE despite already owning WO3. ;)
edit by Lance: Quotation eliminated!
heh, I dunno what you really need the list for, simple as this for me: 8 new tracks! :D I'll personally continue flying W3O for the original tracks since I prefer the physics, as noted because of the less forgiving crashing (and flying pirhana in W3O makes more sense seeing as it isn't completely outshone by the Assegai like in SE) but each to their own, I didn't see much difference in the actual floatiness, though they do take off nicely, as you say, oh and for your list, how's about the top speed thing? Might have been some kind of error in W3O but the highest it ever displayed was a little over 200, in SE it will go to over 1100 in places, seems like a definite correction to me :)
Oh I never even noticed that speed thing before. I'll take a look next time I play. Thanks for pointing it out. :)
And personally I don't think Assegai outshines Piranha in SE. I'd much rather pilot the Piranha. You only have to blow on the Assegai and you hear "sheild energy low"!
*cough* It has the same shield rating as Piranha
By the way, has it been mentioned that you take several times as much shield energy damage in SE compared to W3O? It's definitely one for the list if it hasn't :)
I know, but despite the shield rating it just seems more prone to damage. :/Quote:
Originally Posted by Assegai Developments
lol this is odd actually, when I try and take the Piranha out I usually end up in pieces due to weapons attacks but I can get the Assegai around no problem, I always had the impression that Piranha were the weakest team on 3 SE,
I cant win races with Fiesar on SE. It's too slow! But the rest i can easily.
Bit funny that the ships i cant master are Icarus (i go pinballing mainly) and fiesar. :?
So if i understand correctly i must buy WO3SE en forget about WO3. Because SE has more tracks but even the WO3 mode form SE is better?
I guess it all depends on your personal piloting style.Quote:
Originally Posted by Assegai Developments
Wipeoud: A late welcome to the WOZ!
About swapping 3 with 3SE: Well, most players consider 3SE the better game as it has a few tweaks and changes that are distinctive improvements over the original third installation. There is the "differences" thread, but I'm sure you already found your way there. Personally I would put it like this: 3SE feels right where 3 might not. And yes, add the extra bunch of tracks and you get a whole lot of value for the money you put into the Special Edition.
Ben
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i'm sure he's found his way there, too. ;)
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way here, ben? :lol:
Praeterea censeo autopilotum esse delendam
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we shouldn't pick on him; he's probably even sleepier and more distracted than i am. argh. i need some caffeine.
back to the topic: the major difference for me between SE and regular is that i don't have SE. fooey
does SE have the same amount of extra floatiness and shortcut potential relative to regular WO3 that 2097 exhibits relative to XL? after i saw Arnaud's 2097 videos recently, it was clear that there's a major difference there, so it sets me wondering just how much more floaty SE is
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A lot floatier - i assure you smash your ship off the ROOF of all places!
Oh Lance: apples have a stronger effect than coffee.
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yeah, they make me **** a lot. so do peanuts
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LOL, this in one of those times when you start reading from the last post and say what the hell?!
Naww, stupid me! ;) I didn't assume someone would ask questions which, in parts, are being answered a few lines above (no offence, wipeoud). Thanks for the sympathy though, Lance. Yes, I was still trying to get my mind going at that time, that must have been it. *g*
Mobius: Can you also say whether the difference between XL and 2097 is as big as the one between 3 and 3SE? Cause I never thought XL and 2097 were that much apart...
Lance: Peanuts and apples do that?! Coffee is the only, well, food that has an effect on my alimentary system. Except beans and stuff, maybe.
[note to myself]Did we really want to go there/here/wherever (playing it save after this morning)?!?[/note to myself]
Ben
I dont know about the 2097/xl diference - ive never played the Xl version and i only kept 2097 for a few month so i cant remember.
Hmm, I kinda feel that W3O feels right where SE doesn't *shrugs* maybe cause i've played so much W3O, also I always manage to bounce W3O ships off the roof but have yet to manage it with SE, Manor Top and Terminal are both evil for topping out on W3O. I guess it's an each to their own thing, but it's probably wiser to buy SE for the extra tracks and greater advantage to the last 2 ships, the other little (while fairly insignificant) tweaks would make it a good idea too, though SE seems a lot more annoying to me, the dead flimsy ships help that I guess :?
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offtopic: coffee does not have that effect on me at all, just creates a caffeine blitz
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Funny that. It doesn't do that for me at all. Which is quite annoying really. Because that way I have nothing to keep me up if I need to. I can even fall right asleep after having just drunk a huge cup of coffee.
offtopic addition by Lance: today's posting score as of 22:17 GMT:
Ben 15
Lance 8
;)
on topic:
when reading ghosts from the memcard, the wo3 saves are being added .04 sec > if u got a 1.00.00 time it says 1.00.04
the score on your record times screen is correct though > 1.00.00
in SE the memcard reads > 1.00.00 as it should be.
on the load ghost screen in wo3 you can't see what time the highlighted ghost have > in SE you can.
the load ghost process in wo3 is a slow and painfull procedure > in SE it's swift and .. nice! 8)
Praeterea censeo autopilotum esse delendam
that`s all good - and 3SE is fully compatible with a negcon, while negcon use on 3 has several hazards to say the least.
having said that I slightly agree with Dimension about the handling. I find 3 much more positive to steer than SE. On Vector :guitarist class, 3 just feels slightly faster and more positive in turning than SE. (SE gets superior times though because of the bounce and float factor and all the "opportunities" that offers.) Not sure if this steering difference is so noticeable on Phantom :rock_on class though. :wink:
Ah, and not to forget WO3's bug that doesn't let you change your neGcon's buttons setting. The game would just simply lock up if you even try reconfiguring anything. :|
Lance: LOL! I believed you in the first place, though, really did. :-)
Ben
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the neG can be reconfigured in WO3, but it may take several frustrating tries. i use a non-standard configuration
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Yep, I too managed to change my config. Though I don't know how. One time I turned on the PSX, the settings I wanted were suddenly there, no kidding. It's still an annoying bug, and one wonders how these things can slip through QA.
Ben
Ehm, I don't find the SE loading/saving screens to be nice, there's one extra screen to go through for loading ghosts, what's "swift and .. nice!" about that? :roll: I don't like the wip3out league in SE too because it kinda feels to me as if it's been ruined with all this launch yourself into space from the PK jump **** (for example,) IMO the track's there for flying over, not for ignoring completely. Oh and while having a little bash on PK this morning I noticed that my Qirex's steering was a lot, very noticeable through the first few corners, in a qirex every bit of extra steering advantage takes away from the fun factor. Speed wise it's still not nearly enough to make up for the Icaras' upped turning stat though, i mean damn... there goes the only advantage I ever had over the ica-b0rkers and with it my only real chance of competing :( Anyway, enough of my finding flaws in SE, i'll leave youz all alone to talk of how great SE is and i'll go back to racing W3O :wink:
you are right about PK and as lunar said that shortcut is 'cheap' :|
also agree about the icaras better steering - i mentioned that long time ago > shouldnt change it or even go down to 1 imo.
[shameless selfpromotion] You won't be seeng shortcuts in my stick2trax challenge I'll be starting today or tomorrow!
I chosed only no shortcut trax > stanza, sampa, terminal and some others from the wo3 league
also we got the ghosts to extracheck the two classic trax where a shortcut is possible, but we go by the honor there! :D
Now that you, dimension, have taken part in a vector challenge I hope you'll join us in a Venom!! 8)
and i see lunar is back and with that power demostration on MM 8O (that is also included in the challenge) I/we'd be honored/scared if you joined as well!
same goes for task, thrusty and foxy ( I know! Big chance you'll join :( )
also any other dex+SE owner that i might have forgot! [/shameless selfpromotion]
Praeterea censeo autopilotum esse delendam
From what i can remember, the 4 standard prototype-tracks in WO3:SE have also been reworked. They have many more geometrical patterns on the track borders and in the tunnels.
Can someone confirm this ? I don't own the standard WO3 anymore to make a comparison.
Then you must have drunken decaffeinated coffee. :)Quote:
Originally Posted by G'Kyl
I can! :D Was just about to post that.Quote:
Originally Posted by tapioca
Also in the player name entry in wo3 you have to press each time you want to change the letters
in SE you just press down right ( or left ) and the letters will 'roll'. :)
One tiny difference that nobody seems to have noticed: There is no elimination mode in SE 8O
Also, in addition to the brighter lighting inside the tunnels, the UV luminosity effect on the crafts' paintwork is less intense.
Well, not for one player but it is there for two players. :)
And you are right - that is also a difference!
Welcome to the forums btw :D
Just where are these?Quote:
Originally Posted by Project 2501
They're the last two prototypes. You'll insantly recognise them by the different ships.
Wait SE can autoload the saved game from start? How do you activate that feature?
On by default.